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source/v2/phasereditor/phasereditor.scene.ui.editor.html/html Expand file tree Collapse file tree 2 files changed +3
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lines changed Original file line number Diff line number Diff line change @@ -23,27 +23,16 @@ namespace PhaserEditor2D {
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switch ( type ) {
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case "Image" :
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- var x = TransformComponent . get_x ( data ) ;
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- var y = TransformComponent . get_y ( data ) ;
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-
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- var key = TextureComponent . get_textureKey ( data ) ;
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- var frame = TextureComponent . get_textureFrame ( data ) ;
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-
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- obj = add . image ( x , y , key , frame ) ;
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-
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- break ;
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-
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case "Sprite" :
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var x = TransformComponent . get_x ( data ) ;
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var y = TransformComponent . get_y ( data ) ;
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var key = TextureComponent . get_textureKey ( data ) ;
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var frame = TextureComponent . get_textureFrame ( data ) ;
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- obj = add . sprite ( x , y , key , frame ) ;
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-
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- break ;
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+ obj = add . image ( x , y , key , frame ) ;
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+ break ;
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case "TileSprite" :
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var x = TransformComponent . get_x ( data ) ;
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var y = TransformComponent . get_y ( data ) ;
Original file line number Diff line number Diff line change @@ -18,18 +18,12 @@ var PhaserEditor2D;
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var add = scene . add ;
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switch ( type ) {
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case "Image" :
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- var x = PhaserEditor2D . TransformComponent . get_x ( data ) ;
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- var y = PhaserEditor2D . TransformComponent . get_y ( data ) ;
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- var key = PhaserEditor2D . TextureComponent . get_textureKey ( data ) ;
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- var frame = PhaserEditor2D . TextureComponent . get_textureFrame ( data ) ;
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- obj = add . image ( x , y , key , frame ) ;
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- break ;
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case "Sprite" :
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var x = PhaserEditor2D . TransformComponent . get_x ( data ) ;
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var y = PhaserEditor2D . TransformComponent . get_y ( data ) ;
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var key = PhaserEditor2D . TextureComponent . get_textureKey ( data ) ;
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var frame = PhaserEditor2D . TextureComponent . get_textureFrame ( data ) ;
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- obj = add . sprite ( x , y , key , frame ) ;
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+ obj = add . image ( x , y , key , frame ) ;
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break ;
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case "TileSprite" :
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var x = PhaserEditor2D . TransformComponent . get_x ( data ) ;
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