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Scene editor: renders Image GO instead of Sprite.
1 parent 5c90b50 commit f9d64e5

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2 files changed

+3
-20
lines changed

2 files changed

+3
-20
lines changed

source/v2/phasereditor/phasereditor.scene.ui.editor.html/html/Create.ts

Lines changed: 2 additions & 13 deletions
Original file line numberDiff line numberDiff line change
@@ -23,27 +23,16 @@ namespace PhaserEditor2D {
2323

2424
switch (type) {
2525
case "Image":
26-
var x = TransformComponent.get_x(data);
27-
var y = TransformComponent.get_y(data);
28-
29-
var key = TextureComponent.get_textureKey(data);
30-
var frame = TextureComponent.get_textureFrame(data);
31-
32-
obj = add.image(x, y, key, frame);
33-
34-
break;
35-
3626
case "Sprite":
3727
var x = TransformComponent.get_x(data);
3828
var y = TransformComponent.get_y(data);
3929

4030
var key = TextureComponent.get_textureKey(data);
4131
var frame = TextureComponent.get_textureFrame(data);
4232

43-
obj = add.sprite(x, y, key, frame);
44-
45-
break;
33+
obj = add.image(x, y, key, frame);
4634

35+
break;
4736
case "TileSprite":
4837
var x = TransformComponent.get_x(data);
4938
var y = TransformComponent.get_y(data);

source/v2/phasereditor/phasereditor.scene.ui.editor.html/html/out/Create.js

Lines changed: 1 addition & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -18,18 +18,12 @@ var PhaserEditor2D;
1818
var add = scene.add;
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switch (type) {
2020
case "Image":
21-
var x = PhaserEditor2D.TransformComponent.get_x(data);
22-
var y = PhaserEditor2D.TransformComponent.get_y(data);
23-
var key = PhaserEditor2D.TextureComponent.get_textureKey(data);
24-
var frame = PhaserEditor2D.TextureComponent.get_textureFrame(data);
25-
obj = add.image(x, y, key, frame);
26-
break;
2721
case "Sprite":
2822
var x = PhaserEditor2D.TransformComponent.get_x(data);
2923
var y = PhaserEditor2D.TransformComponent.get_y(data);
3024
var key = PhaserEditor2D.TextureComponent.get_textureKey(data);
3125
var frame = PhaserEditor2D.TextureComponent.get_textureFrame(data);
32-
obj = add.sprite(x, y, key, frame);
26+
obj = add.image(x, y, key, frame);
3327
break;
3428
case "TileSprite":
3529
var x = PhaserEditor2D.TransformComponent.get_x(data);

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