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source/phasereditor/phasereditor.canvas.ui/src/phasereditor/canvas/ui/editors/CanvasEditor.java

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@@ -613,7 +613,9 @@ public PGrid getPropertyGrid() {
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@Override
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public void dispose() {
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ResourcesPlugin.getWorkspace().removeResourceChangeListener(this);
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_canvas.getUpdateBehavior().dispose();
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if (_canvas != null) {
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_canvas.getUpdateBehavior().dispose();
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}
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super.dispose();
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}
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source/phasereditor/phasereditor.ide/plugin.xml

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</property>
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<property
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name="aboutText"
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value="Phaser Editor v1.2.1&#x0D;&#x0A;&#x0D;&#x0A;Supports Phaser v2.6.1 (built-in)&#x0D;&#x0A;&#x0D;&#x0A;Powered by:&#x0D;&#x0A;&#x0D;&#x0A;PhaserJS - http://phaser.io&#x0D;&#x0A;Eclipse - http://eclipse.org&#x0D;&#x0A;Libgdx - http://libgdx.badlogicgames.com&#x0D;&#x0A;FFMpeg - http://ffmpeg.org&#x0D;&#x0A;OptiPNG - http://optipng.sourceforge.net&#x0D;&#x0A;Java 8 - http://java.com&#x0D;&#x0A;Game Mechanics Explorer - http://gamemechanicexplorer.com&#x0D;&#x0A;How To Draw Funny Cartoons - http://how-to-draw-funny-cartoons.com&#x0D;&#x0A;Fam Fam Fam slick icons - http://famfamfam.com&#x0D;&#x0A;&#x0D;&#x0A;Developed by:&#x0D;&#x0A;&#x0D;&#x0A;Arian Fornaris (@boniatillo_com)&#x0D;&#x0A;&#x0D;&#x0A;Thanks:&#x0D;&#x0A;&#x0D;&#x0A;Richard Davey (@photonstorm)&#x0D;&#x0A;Angelo Zerr (@angelozerr)&#x0D;&#x0A;Sam Riggs - http://samsstuffsoftware.blogspot.com&#x0D;&#x0A;Grethel Naranjo, Ernesto Gutierrez - http://rvirtual.uci.cu&#x0D;&#x0A;Vertex Group - University of Informatic Sciences - UCI&#x0D;&#x0A;Havana Games - http://globalgamejam.org/2016/games/life-cuco&#x0D;&#x0A;&#x0D;&#x0A;&#x0D;&#x0A;Keep in touch with the Phaser Editor community: http://phasereditor.boniatillo.com&#x0D;&#x0A;&#x0D;&#x0A;Copyright (c) Arian Fornaris 2015, 2016">
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value="Phaser Editor v1.2.1&#x0A;&#x0A;Supports Phaser v2.6.2 (built-in)&#x0A;&#x0A;Powered by:&#x0A;&#x0A;PhaserJS - http://phaser.io&#x0A;Eclipse - http://eclipse.org&#x0A;Libgdx - http://libgdx.badlogicgames.com&#x0A;FFMpeg - http://ffmpeg.org&#x0A;OptiPNG - http://optipng.sourceforge.net&#x0A;Java 8 - http://java.com&#x0A;Game Mechanics Explorer - http://gamemechanicexplorer.com&#x0A;How To Draw Funny Cartoons - http://how-to-draw-funny-cartoons.com&#x0A;Fam Fam Fam slick icons - http://famfamfam.com&#x0A;&#x0A;Developed by:&#x0A;&#x0A;Arian Fornaris (@boniatillo_com)&#x0A;&#x0A;Thanks:&#x0A;&#x0A;Richard Davey (@photonstorm)&#x0A;Angelo Zerr (@angelozerr)&#x0A;Sam Riggs - http://samsstuffsoftware.blogspot.com&#x0A;Grethel Naranjo, Ernesto Gutierrez - http://rvirtual.uci.cu&#x0A;Vertex Group - University of Informatic Sciences - UCI&#x0A;Havana Games - http://globalgamejam.org/2016/games/life-cuco&#x0A;&#x0A;&#x0A;Keep in touch with the Phaser Editor community: http://phasereditor.boniatillo.com&#x0A;&#x0A;Copyright (c) Arian Fornaris 2015, 2016">
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</property>
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</product>

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