-
Notifications
You must be signed in to change notification settings - Fork 2.2k
Open
Description
Check version
- I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
- I've checked for duplicate open and closed issues by using the search function of the issue tracker
Check for support
- I've checked that the behaviour is supposed to be supported. If it isn't please open a feature request instead (Red text is a feature request).
What platform are you running Path of Building on?
Windows
What is the behaviour in-game?
Requirements:
2x The Consuming Dark
2x The Pyre
Cold Snap of Power
All enemies hit get poisoned correctly.
What is the behaviour in Path of Building?
Cold Snap of Power shows 100% Chance to Poison on Hit but the Poison Stacks are always 0, the calculation shows that it gets multiplied by 0.00 poison chance.
How to reproduce the issue
Equipping 2x The Consuming Dark, 2x The Pyre and using Cold Snap of Power
PoB for PoE1 build code
https://pobb.in/K5I62Hql8W_v
Screenshots
Metadata
Metadata
Assignees
Labels
No labels