Skip to content

Commit dc10d0d

Browse files
author
LocalIdentity
committed
Update Skill tree
1 parent ecc7d48 commit dc10d0d

File tree

3 files changed

+104
-33
lines changed

3 files changed

+104
-33
lines changed

src/Modules/ModParser.lua

Lines changed: 2 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -2081,6 +2081,7 @@ local specialModList = {
20812081
["modifiers to critical strike multiplier also apply to damage over time multiplier for ailments from critical strikes at (%d+)%% of their value"] = function(num) return { mod("CritMultiplierAppliesToDegen", "BASE", num) } end,
20822082
["damage over time multiplier for ailments is equal to critical strike multiplier"] = { flag("DotMultiplierIsCritMultiplier") },
20832083
["your bleeding does not deal extra damage while the enemy is moving"] = { flag("Condition:NoExtraBleedDamageToMovingEnemy") },
2084+
["your bleeding does not deal extra damage while the enemy is moving and cannot be aggravated"] = { flag("Condition:NoExtraBleedDamageToMovingEnemy"), flag("Condition:CannotAggravate") },
20842085
["you and enemies in your presence count as moving while affected by elemental ailments"] = {
20852086
mod("EnemyModifier", "LIST", { mod = flag("Condition:Moving", { type = "Condition", varList = { "Frozen","Chilled","Shocked","Ignited","Scorched","Brittle","Sapped" } }) }),
20862087
flag("Condition:Moving", { type = "Condition", varList = { "Frozen","Chilled","Shocked","Ignited","Scorched","Brittle","Sapped" } }),
@@ -2361,7 +2362,7 @@ local specialModList = {
23612362
["projectiles deal (%d+)%% increased damage with hits and ailments for each remaining chain"] = function(num) return { mod("Damage", "INC", num, nil, 0, bor(KeywordFlag.Hit, KeywordFlag.Ailment), { type = "PerStat", stat = "ChainRemaining" }, { type = "SkillType", skillType = SkillType.Projectile }) } end,
23622363
["projectiles deal (%d+)%% increased damage for each remaining chain"] = function(num) return { mod("Damage", "INC", num, nil, ModFlag.Projectile, { type = "PerStat", stat = "ChainRemaining" }) } end,
23632364
["far shot"] = { flag("FarShot") },
2364-
["projectiles gain damage as they travel farther, dealing up to (%d+)%% more damage to targets"] = function(num) return { mod("Damage", "MORE", num, nil, bor(ModFlag.Hit, ModFlag.Projectile), { type = "DistanceRamp", ramp = { {35,0},{70,1} } }) } end,
2365+
["projectiles gain damage as they travel farther, dealing up to (%d+)%% more damage with hits and ailments"] = function(num) return { mod("Damage", "MORE", num, nil, 0, bor(KeywordFlag.Hit, KeywordFlag.Ailment), { type = "DistanceRamp", ramp = { {35,0},{70,1} } }) } end,
23652366
["(%d+)%% increased mirage archer duration"] = function(num) return { mod("MirageArcherDuration", "INC", num), } end,
23662367
["([%-%+]%d+) to maximum number of summoned mirage archers"] = function(num) return { mod("MirageArcherMaxCount", "BASE", num), } end,
23672368
["([%-%+]%d+) to maximum number of sacred wisps"] = function(num) return { mod("SacredWispsMaxCount", "BASE", num), } end,

src/TreeData/3_25/tree.lua

Lines changed: 51 additions & 16 deletions
Original file line numberDiff line numberDiff line change
@@ -18017,6 +18017,12 @@ return {
1801718017
["reminderText"]= {
1801818018
"(Recently refers to the past 4 seconds)"
1801918019
}
18020+
},
18021+
{
18022+
["effect"]= 16950,
18023+
["stats"]= {
18024+
"Totems Taunt Enemies around them for 1 second when Summoned"
18025+
}
1802018026
}
1802118027
},
1802218028
["stats"]= {},
@@ -18512,6 +18518,12 @@ return {
1851218518
["reminderText"]= {
1851318519
"(Recently refers to the past 4 seconds)"
1851418520
}
18521+
},
18522+
{
18523+
["effect"]= 16950,
18524+
["stats"]= {
18525+
"Totems Taunt Enemies around them for 1 second when Summoned"
18526+
}
1851518527
}
1851618528
},
1851718529
["stats"]= {},
@@ -37572,7 +37584,7 @@ return {
3757237584
["icon"]= "Art/2DArt/SkillIcons/passives/CrimsonDance.png",
3757337585
["isKeystone"]= true,
3757437586
["stats"]= {
37575-
"You can inflict Bleeding on an Enemy up to 8 times\nYour Bleeding does not deal extra Damage while the Enemy is moving\n50% less Damage with Bleeding"
37587+
"You can inflict Bleeding on an Enemy up to 8 times\nYour Bleeding does not deal extra Damage while the Enemy is moving and cannot be Aggravated\n50% less Damage with Bleeding"
3757637588
},
3757737589
["flavourText"]= {
3757837590
"My blade sings so sweetly, your body cannot help but weep."
@@ -37629,6 +37641,12 @@ return {
3762937641
["reminderText"]= {
3763037642
"(Recently refers to the past 4 seconds)"
3763137643
}
37644+
},
37645+
{
37646+
["effect"]= 16950,
37647+
["stats"]= {
37648+
"Totems Taunt Enemies around them for 1 second when Summoned"
37649+
}
3763237650
}
3763337651
},
3763437652
["stats"]= {},
@@ -42444,7 +42462,7 @@ return {
4244442462
},
4244542463
[20605]= {
4244642464
["skill"]= 20605,
42447-
["name"]= "King of the Hill",
42465+
["name"]= "No Forgiveness",
4244842466
["icon"]= "Art/2DArt/SkillIcons/passives/GladiatorAnointNotable.png",
4244942467
["isNotable"]= true,
4245042468
["isBlighted"]= true,
@@ -42970,6 +42988,12 @@ return {
4297042988
["reminderText"]= {
4297142989
"(Recently refers to the past 4 seconds)"
4297242990
}
42991+
},
42992+
{
42993+
["effect"]= 16950,
42994+
["stats"]= {
42995+
"Totems Taunt Enemies around them for 1 second when Summoned"
42996+
}
4297342997
}
4297442998
},
4297542999
["stats"]= {},
@@ -49337,7 +49361,7 @@ return {
4933749361
},
4933849362
[56274]= {
4933949363
["skill"]= 56274,
49340-
["name"]= "Rising Tempest",
49364+
["name"]= "Lasting Tempest",
4934149365
["icon"]= "Art/2DArt/SkillIcons/passives/ElementalistAnointNotable.png",
4934249366
["isNotable"]= true,
4934349367
["isBlighted"]= true,
@@ -49347,10 +49371,9 @@ return {
4934749371
"OpalescentOil"
4934849372
},
4934949373
["stats"]= {
49350-
"10% increased Effect of Non-Damaging Ailments per Elemental Ailment\nyou've inflicted Recently"
49374+
"50% increased Duration of Elemental Ailments on Enemies"
4935149375
},
4935249376
["reminderText"]= {
49353-
"(Recently refers to the past 4 seconds)",
4935449377
"(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)"
4935549378
},
4935649379
["group"]= 400,
@@ -51481,8 +51504,8 @@ return {
5148151504
"54447"
5148251505
}
5148351506
},
51484-
[51976]= {
51485-
["skill"]= 51976,
51507+
[58214]= {
51508+
["skill"]= 58214,
5148651509
["name"]= "Dual Wield Attack Speed and Block",
5148751510
["icon"]= "Art/2DArt/SkillIcons/passives/dualwieldblock.png",
5148851511
["stats"]= {
@@ -51493,14 +51516,14 @@ return {
5149351516
["orbit"]= 2,
5149451517
["orbitIndex"]= 1,
5149551518
["out"]= {
51496-
"58214"
51519+
"51976"
5149751520
},
5149851521
["in"]= {
5149951522
"11651"
5150051523
}
5150151524
},
51502-
[58214]= {
51503-
["skill"]= 58214,
51525+
[51976]= {
51526+
["skill"]= 51976,
5150451527
["name"]= "Dual Wield Attack Speed and Block",
5150551528
["icon"]= "Art/2DArt/SkillIcons/passives/dualwieldblock.png",
5150651529
["stats"]= {
@@ -51514,8 +51537,8 @@ return {
5151451537
"12095"
5151551538
},
5151651539
["in"]= {
51517-
"51976"
51518-
}
51540+
"58214"
51541+
}
5151951542
},
5152051543
[12095]= {
5152151544
["skill"]= 12095,
@@ -51532,7 +51555,7 @@ return {
5153251555
"18357"
5153351556
},
5153451557
["in"]= {
51535-
"58214"
51558+
"51976"
5153651559
}
5153751560
},
5153851561
[18357]= {
@@ -51989,7 +52012,7 @@ return {
5198952012
["out"]= {
5199052013
"5408",
5199152014
"6580",
51992-
"51976"
52015+
"58214"
5199352016
},
5199452017
["in"]= {}
5199552018
},
@@ -57118,6 +57141,12 @@ return {
5711857141
["reminderText"]= {
5711957142
"(Recently refers to the past 4 seconds)"
5712057143
}
57144+
},
57145+
{
57146+
["effect"]= 16950,
57147+
["stats"]= {
57148+
"Totems Taunt Enemies around them for 1 second when Summoned"
57149+
}
5712157150
}
5712257151
},
5712357152
["stats"]= {},
@@ -57377,7 +57406,7 @@ return {
5737757406
"IndigoOil"
5737857407
},
5737957408
["stats"]= {
57380-
"Flasks adjacent to applied Tincture gain 2 charges when\nyou Hit an Enemy with a Weapon, no more than once every second"
57409+
"Flasks adjacent to active Tinctures gain 2 charges when you Hit an\nEnemy with a Melee Weapon, no more than once every second"
5738157410
},
5738257411
["group"]= 482,
5738357412
["orbit"]= 2,
@@ -74108,6 +74137,12 @@ return {
7410874137
["reminderText"]= {
7410974138
"(Recently refers to the past 4 seconds)"
7411074139
}
74140+
},
74141+
{
74142+
["effect"]= 16950,
74143+
["stats"]= {
74144+
"Totems Taunt Enemies around them for 1 second when Summoned"
74145+
}
7411174146
}
7411274147
},
7411374148
["stats"]= {},
@@ -78925,7 +78960,7 @@ return {
7892578960
["isNotable"]= true,
7892678961
["ascendancyName"]= "Deadeye",
7892778962
["stats"]= {
78928-
"Projectiles gain Damage as they travel farther, dealing up to 30% more Damage to targets",
78963+
"Projectiles gain Damage as they travel farther, dealing up\nto 30% more Damage with Hits and Ailments",
7892978964
"Projectile Barrages have no spread"
7893078965
},
7893178966
["group"]= 715,

0 commit comments

Comments
 (0)