@@ -34,8 +34,8 @@ local StatList = {
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{ stat = " HitChance" , label = " Hit Chance" , fmt = " .0f%%" , condFunc = function (v ,o ) return o .enemyHasSpellBlock end , displayStat = true },
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{ stat = " TotalDPS" , label = " Hit DPS" , fmt = " .1f" , compPercent = true , flag = " notAverage" , displayStat = true },
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{ stat = " PvpTotalDPS" , label = " PvP Hit DPS" , fmt = " .1f" , compPercent = true , flag = " notAveragePvP" , displayStat = true },
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- { stat = " TotalDPS" , label = " Hit DPS" , fmt = " .1f" , compPercent = true , flag = " showAverage" , condFunc = function (v ,o ) return (o .TriggerTime or 0 ) ~= 0 end , displayStat = true },
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- { stat = " TotalDPS" , label = " Hit DPS" , fmt = " .1f" , compPercent = true , minionDisplayStat = true },
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+ { stat = " TotalDPS" , label = " Hit DPS" , fmt = " .1f" , compPercent = true , flag = " showAverage" , condFunc = function (v ,o ) return (o .TriggerTime or 0 ) ~= 0 end , displayStat = true },
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+ { stat = " TotalDPS" , label = " Hit DPS" , fmt = " .1f" , compPercent = true , minionDisplayStat = true },
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{ stat = " TotalDot" , label = " DoT DPS" , fmt = " .1f" , compPercent = true , displayStat = true , minionDisplayStat = true },
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{ stat = " WithDotDPS" , label = " Total DPS inc. DoT" , fmt = " .1f" , compPercent = true , flag = " notAverage" , condFunc = function (v ,o ) return v ~= o .TotalDPS and (o .PoisonDPS or 0 ) == 0 and (o .IgniteDPS or 0 ) == 0 and (o .ImpaleDPS or 0 ) == 0 and (o .BleedDPS or 0 ) == 0 end , displayStat = true },
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{ stat = " WithDotDPS" , label = " Total DPS inc. DoT" , fmt = " .1f" , compPercent = true , condFunc = function (v ,o ) return v ~= o .TotalDPS and (o .PoisonDPS or 0 ) == 0 and (o .IgniteDPS or 0 ) == 0 and (o .ImpaleDPS or 0 ) == 0 and (o .BleedDPS or 0 ) == 0 end , minionDisplayStat = true },
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