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Change wording for "Base Damage Reduction" on Hit taken mult. section of Calcs (#8607)
This affects tooltips for all types of damage
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src/Modules/CalcDefence.lua

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@@ -1955,7 +1955,7 @@ function calcs.buildDefenceEstimations(env, actor)
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t_insert(breakdown[damageType.."TakenHitMult"], s_format("= %.2f", resMult))
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end
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if reduction ~= 0 then
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t_insert(breakdown[damageType.."TakenHitMult"], s_format("Base %s Damage Reduction: %.2f", damageType, 1 - reduction / 100))
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t_insert(breakdown[damageType.."TakenHitMult"], s_format("Base %s Damage Taken: %.2f", damageType, 1 - reduction / 100))
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end
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if armourReduct ~= 0 then
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if resMult ~= 1 then

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