You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
c["16% increased Mana Regeneration Rate while not on Low Mana"]={{[1]={[1]={neg=true,type="Condition",var="LowMana"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=16}},nil}
1379
1379
c["16% increased Mana Regeneration Rate while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=16}},nil}
c["5% increased Critical Hit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=5}},nil}
2285
-
c["5% increased Damage for each Hazard triggered Recently, up to 50%"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=5}}," for each Hazard triggered Recently, up to 50% "}
2285
+
c["5% increased Damage for each Hazard triggered Recently, up to 50%"]={{[1]={[1]={globalLimit=50,globalLimitKey="DmgPerHazardRecently",type="Multiplier",var="HazardsTriggeredRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil}
2286
2286
c["5% increased Damage taken while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}},nil}
c["5% increased Duration of Damaging Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=5},[2]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=5},[3]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=5}},nil}
@@ -3731,9 +3731,8 @@ c["Enemies Hitting you have 10% chance to gain an Endurance, Frenzy or Power Ch
3731
3731
c["Enemies Ignited by you have -5% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-5}}}},nil}
3732
3732
c["Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite"]={{[1]={flags=0,keywordFlags=0,name="IgniteToChaos",type="FLAG",value=true}},nil}
3733
3733
c["Enemies Immobilised by you take 25% less Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Immobilised"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-25}}}},nil}
3734
-
c["Enemies affected by your Hazards Recently have 25% reduced Armour"]={nil,"your Hazards Recently have 25% reduced Armour "}
3735
-
c["Enemies affected by your Hazards Recently have 25% reduced Armour Enemies affected by your Hazards Recently have 25% reduced Evasion Rating"]={nil,"your Hazards Recently have 25% reduced Armour Enemies affected by your Hazards Recently have 25% reduced Evasion Rating "}
3736
-
c["Enemies affected by your Hazards Recently have 25% reduced Evasion Rating"]={nil,"your Hazards Recently have 25% reduced Evasion Rating "}
3734
+
c["Enemies affected by your Hazards Recently have 25% reduced Armour"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="ActorCondition",var="AffectedByHazardRecently"},flags=0,keywordFlags=0,name="Armour",type="INC",value=-25}}}},nil}
3735
+
c["Enemies affected by your Hazards Recently have 25% reduced Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="ActorCondition",var="AffectedByHazardRecently"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=-25}}}},nil}
3737
3736
c["Enemies are Culled on Block"]={nil,"Enemies are Culled on Block "}
3738
3737
c["Enemies have Maximum Concentration equal to 40% of their Maximum Life"]={nil,"Enemies have Maximum Concentration equal to 40% of their Maximum Life "}
3739
3738
c["Enemies have Maximum Concentration equal to 40% of their Maximum Life Break enemy Concentration on Hit equal to 100% of Damage Dealt"]={nil,"Enemies have Maximum Concentration equal to 40% of their Maximum Life Break enemy Concentration on Hit equal to 100% of Damage Dealt "}
c["Hazards have 15% chance to rearm after they are triggered"]={nil,"Hazards have 15% chance to rearm after they are triggered "}
4040
-
c["Hazards have 5% chance to rearm after they are triggered"]={nil,"Hazards have 5% chance to rearm after they are triggered "}
4038
+
c["Hazards have 15% chance to rearm after they are triggered"]={{[1]={[1]={skillType=203,type="SkillType"},flags=0,keywordFlags=0,name="HazardRearmChance",type="BASE",value=15}},nil}
4039
+
c["Hazards have 5% chance to rearm after they are triggered"]={{[1]={[1]={skillType=203,type="SkillType"},flags=0,keywordFlags=0,name="HazardRearmChance",type="BASE",value=5}},nil}
c["Herald Skills have 30% increased Area of Effect"]={{[1]={[1]={skillType=52,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}
0 commit comments