Skip to content

Commit fe03923

Browse files
author
LocalIdentity
committed
Merge branch 'dev' into spectres
2 parents a222c97 + 3b3d8f1 commit fe03923

File tree

13 files changed

+42
-13
lines changed

13 files changed

+42
-13
lines changed

src/Classes/ItemSetListControl.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -53,7 +53,7 @@ function ItemSetListClass:RenameSet(itemSet, addOnName)
5353
if addOnName then
5454
t_insert(self.list, itemSet.id)
5555
self.selIndex = #self.list
56-
self.selValue = itemSet
56+
self.selValue = itemSet.id
5757
end
5858
self.itemsTab:AddUndoState()
5959
self.itemsTab.build:SyncLoadouts()

src/Classes/SkillSetListControl.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -62,7 +62,7 @@ function SkillSetListClass:RenameSet(skillSet, addOnName)
6262
if addOnName then
6363
t_insert(self.list, skillSet.id)
6464
self.selIndex = #self.list
65-
self.selValue = skillSet
65+
self.selValue = skillSet.id
6666
end
6767
self.skillsTab:AddUndoState()
6868
self.skillsTab.build:SyncLoadouts()

src/Data/ModCache.lua

Lines changed: 7 additions & 8 deletions
Original file line numberDiff line numberDiff line change
@@ -1374,7 +1374,7 @@ c["16% increased Cast Speed if you've dealt a Critical Hit Recently"]={{[1]={[1]
13741374
c["16% increased Critical Damage Bonus with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritMultiplier",type="INC",value=16}},nil}
13751375
c["16% increased Critical Hit Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=16}},nil}
13761376
c["16% increased Damage with Warcries"]={{[1]={flags=0,keywordFlags=4,name="Damage",type="INC",value=16}},nil}
1377-
c["16% increased Hazard Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=16}}," Hazard "}
1377+
c["16% increased Hazard Damage"]={{[1]={[1]={skillType=203,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=16}},nil}
13781378
c["16% increased Mana Regeneration Rate while not on Low Mana"]={{[1]={[1]={neg=true,type="Condition",var="LowMana"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=16}},nil}
13791379
c["16% increased Mana Regeneration Rate while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=16}},nil}
13801380
c["16% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=16}},nil}
@@ -1523,7 +1523,7 @@ c["20% increased Freeze Buildup with Quarterstaves"]={{}," Freeze Buildup "}
15231523
c["20% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=20}},nil}
15241524
c["20% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=20}},nil}
15251525
c["20% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}
1526-
c["20% increased Hazard Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}}," Hazard "}
1526+
c["20% increased Hazard Duration"]={{[1]={[1]={skillType=203,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil}
15271527
c["20% increased Hinder Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}}," Hinder "}
15281528
c["20% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=20}},nil}
15291529
c["20% increased Knockback Distance"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackDistance",type="INC",value=20}},nil}
@@ -2282,7 +2282,7 @@ c["5% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="I
22822282
c["5% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=5}},nil}
22832283
c["5% increased Cooldown Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=5}},nil}
22842284
c["5% increased Critical Hit Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=5}},nil}
2285-
c["5% increased Damage for each Hazard triggered Recently, up to 50%"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=5}}," for each Hazard triggered Recently, up to 50% "}
2285+
c["5% increased Damage for each Hazard triggered Recently, up to 50%"]={{[1]={[1]={globalLimit=50,globalLimitKey="DmgPerHazardRecently",type="Multiplier",var="HazardsTriggeredRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil}
22862286
c["5% increased Damage taken while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}},nil}
22872287
c["5% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=5}},nil}
22882288
c["5% increased Duration of Damaging Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=5},[2]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=5},[3]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=5}},nil}
@@ -3731,9 +3731,8 @@ c["Enemies Hitting you have 10% chance to gain an Endurance, Frenzy or Power Ch
37313731
c["Enemies Ignited by you have -5% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-5}}}},nil}
37323732
c["Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite"]={{[1]={flags=0,keywordFlags=0,name="IgniteToChaos",type="FLAG",value=true}},nil}
37333733
c["Enemies Immobilised by you take 25% less Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Immobilised"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-25}}}},nil}
3734-
c["Enemies affected by your Hazards Recently have 25% reduced Armour"]={nil,"your Hazards Recently have 25% reduced Armour "}
3735-
c["Enemies affected by your Hazards Recently have 25% reduced Armour Enemies affected by your Hazards Recently have 25% reduced Evasion Rating"]={nil,"your Hazards Recently have 25% reduced Armour Enemies affected by your Hazards Recently have 25% reduced Evasion Rating "}
3736-
c["Enemies affected by your Hazards Recently have 25% reduced Evasion Rating"]={nil,"your Hazards Recently have 25% reduced Evasion Rating "}
3734+
c["Enemies affected by your Hazards Recently have 25% reduced Armour"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="ActorCondition",var="AffectedByHazardRecently"},flags=0,keywordFlags=0,name="Armour",type="INC",value=-25}}}},nil}
3735+
c["Enemies affected by your Hazards Recently have 25% reduced Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="ActorCondition",var="AffectedByHazardRecently"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=-25}}}},nil}
37373736
c["Enemies are Culled on Block"]={nil,"Enemies are Culled on Block "}
37383737
c["Enemies have Maximum Concentration equal to 40% of their Maximum Life"]={nil,"Enemies have Maximum Concentration equal to 40% of their Maximum Life "}
37393738
c["Enemies have Maximum Concentration equal to 40% of their Maximum Life Break enemy Concentration on Hit equal to 100% of Damage Dealt"]={nil,"Enemies have Maximum Concentration equal to 40% of their Maximum Life Break enemy Concentration on Hit equal to 100% of Damage Dealt "}
@@ -4036,8 +4035,8 @@ c["Has 2 Charm Slots"]={{[1]={flags=0,keywordFlags=0,name="CharmLimit",type="BAS
40364035
c["Has 3 Charm Slot"]={{[1]={flags=0,keywordFlags=0,name="CharmLimit",type="BASE",value=3}},nil}
40374036
c["Has 3 Charm Slots"]={{[1]={flags=0,keywordFlags=0,name="CharmLimit",type="BASE",value=3}},nil}
40384037
c["Has 6 Rune Sockets"]={nil,"Has 6 Rune Sockets "}
4039-
c["Hazards have 15% chance to rearm after they are triggered"]={nil,"Hazards have 15% chance to rearm after they are triggered "}
4040-
c["Hazards have 5% chance to rearm after they are triggered"]={nil,"Hazards have 5% chance to rearm after they are triggered "}
4038+
c["Hazards have 15% chance to rearm after they are triggered"]={{[1]={[1]={skillType=203,type="SkillType"},flags=0,keywordFlags=0,name="HazardRearmChance",type="BASE",value=15}},nil}
4039+
c["Hazards have 5% chance to rearm after they are triggered"]={{[1]={[1]={skillType=203,type="SkillType"},flags=0,keywordFlags=0,name="HazardRearmChance",type="BASE",value=5}},nil}
40414040
c["Herald Skills deal 20% increased Damage"]={{[1]={[1]={skillType=52,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}
40424041
c["Herald Skills deal 30% increased Damage"]={{[1]={[1]={skillType=52,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}
40434042
c["Herald Skills have 30% increased Area of Effect"]={{[1]={[1]={skillType=52,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}

src/Data/SkillStatMap.lua

Lines changed: 4 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -302,7 +302,7 @@ return {
302302
flag("NoRepeatBonuses"),
303303
},
304304
["hazard_rearm_%_chance"] = {
305-
mod("DPS", "INC", nil),
305+
mod("HazardRearmChance", "BASE", nil, 0, 0, { type = "SkillType", skillType = SkillType.Hazard } ),
306306
},
307307
--
308308
-- Defensive modifiers
@@ -1382,6 +1382,9 @@ return {
13821382
["base_lightning_damage_can_electrocute"] = {
13831383
flag("LightningCanElectrocute"),
13841384
},
1385+
["is_hazard"] = {
1386+
flag("CanCreateHazards"),
1387+
},
13851388
-- Other effects
13861389
["enemy_phys_reduction_%_penalty_vs_hit"] = {
13871390
mod("EnemyPhysicalDamageReduction", "BASE", nil),

src/Data/Skills/act_dex.lua

Lines changed: 2 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -6988,6 +6988,8 @@ skills["SpearfieldPlayer"] = {
69886988
["spearfield_spear_damage_+%_final_after_half_seconds"] = {
69896989
mod("Damage", "MORE", nil, 0, 0, { type = "Condition", var = "SpearOlderThanHalfSecond" }),
69906990
},
6991+
["base_skill_show_average_damage_instead_of_dps"] = {
6992+
},
69916993
},
69926994
baseFlags = {
69936995
attack = true,

src/Data/Skills/act_str.lua

Lines changed: 3 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -7063,6 +7063,9 @@ skills["IceShardsPlayer"] = {
70637063
projectile = true,
70647064
area = true,
70657065
},
7066+
baseMods = {
7067+
flag("CanCreateHazards"),
7068+
},
70667069
constantStats = {
70677070
{ "action_required_target_facing_angle_tolerance_degrees", 60 },
70687071
{ "active_skill_base_physical_damage_%_to_convert_to_cold", 60 },

src/Export/Skills/act_dex.txt

Lines changed: 2 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -461,6 +461,8 @@ statMap = {
461461
["spearfield_spear_damage_+%_final_after_half_seconds"] = {
462462
mod("Damage", "MORE", nil, 0, 0, { type = "Condition", var = "SpearOlderThanHalfSecond" }),
463463
},
464+
["base_skill_show_average_damage_instead_of_dps"] = {
465+
},
464466
},
465467
#mods
466468
#skillEnd

src/Export/Skills/act_str.txt

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -426,6 +426,7 @@ statMap = {
426426
#mods
427427
#set IceShardsShardPlayer
428428
#flags attack projectile area
429+
#baseMod flag("CanCreateHazards")
429430
#mods
430431
#skillEnd
431432

src/Export/spec.lua

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -10612,10 +10612,10 @@ return {
1061210612
},
1061310613
[75]={
1061410614
list=false,
10615-
name="",
10615+
name="NotSpectre",
1061610616
refTo="",
1061710617
type="Bool",
10618-
width=50
10618+
width=80
1061910619
},
1062010620
[76]={
1062110621
list=false,

src/Modules/CalcOffence.lua

Lines changed: 7 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -1281,6 +1281,13 @@ function calcs.offence(env, actor, activeSkill)
12811281
end
12821282
end
12831283
end
1284+
if skillModList:Flag(skillCfg, "CanCreateHazards") then
1285+
output.HazardRearmChance = m_min(skillModList:Sum("BASE", skillCfg, "HazardRearmChance"), 100)
1286+
skillModList:NewMod("DPS", "MORE", output.HazardRearmChance, "Chance To Rearm")
1287+
if breakdown then
1288+
output.HazardRearmChance = skillModList:Sum("BASE", skillCfg, "HazardRearmChance")
1289+
end
1290+
end
12841291
if activeSkill.skillTypes[SkillType.Link] then
12851292
output.LinkEffectMod = calcLib.mod(skillModList, skillCfg, "LinkEffect", "BuffEffect")
12861293
if breakdown then

0 commit comments

Comments
 (0)