Skip to content

Commit f83ac6d

Browse files
authored
Support for Stars Aligned node (#656)
1 parent 86ffccd commit f83ac6d

File tree

2 files changed

+2
-1
lines changed

2 files changed

+2
-1
lines changed

src/Data/ModCache.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -2512,7 +2512,7 @@ c["Damage over Time bypasses your Energy Shield While not on Full Life, Sacrific
25122512
c["Damage taken is Reserved from Darkness before being taken from Life or Energy Shield"]={nil,"Damage taken is Reserved from Darkness before being taken from Life or Energy Shield "}
25132513
c["Damage taken is Reserved from Darkness before being taken from Life or Energy Shield Darkness Reservation lasts for 10 seconds"]={nil,"Damage taken is Reserved from Darkness before being taken from Life or Energy Shield Darkness Reservation lasts for 10 seconds "}
25142514
c["Damage taken is Reserved from Darkness before being taken from Life or Energy Shield Darkness Reservation lasts for 10 seconds +5 to Maximum Darkness per Level"]={nil,"Damage taken is Reserved from Darkness before being taken from Life or Energy Shield Darkness Reservation lasts for 10 seconds +5 to Maximum Darkness per Level "}
2515-
c["Damage with Hits is Lucky against Enemies that are on Low Life"]={nil,"Damage with Hits is Lucky against Enemies that are on Low Life "}
2515+
c["Damage with Hits is Lucky against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=0,name="LuckyHits",type="FLAG",value=true}},nil}
25162516
c["Damage with Hits is Lucky against Heavy Stunned Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="HeavyStunned"},flags=0,keywordFlags=0,name="LuckyHits",type="FLAG",value=true}},nil}
25172517
c["Damaging Ailments Cannot Be inflicted on you while you already have one"]={nil,"Damaging Ailments Cannot Be inflicted on you while you already have one "}
25182518
c["Damaging Ailments Cannot Be inflicted on you while you already have one 20% increased Magnitude of Damaging Ailments you inflict"]={nil,"Damaging Ailments Cannot Be inflicted on you while you already have one 20% increased Magnitude of Damaging Ailments you inflict "}

src/Modules/ModParser.lua

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -3590,6 +3590,7 @@ local specialModList = {
35903590
} end,
35913591
["nearby allies' damage with hits is lucky"] = { mod("ExtraAura", "LIST", { onlyAllies = true, mod = flag("LuckyHits") }) },
35923592
["damage with hits is lucky against heavy stunned enemies"] = { flag("LuckyHits", { type = "ActorCondition", actor = "enemy", var = "HeavyStunned" }) },
3593+
["damage with hits is lucky against enemies that are on low life"] = { flag("LuckyHits", { type = "ActorCondition", actor = "enemy", var = "LowLife" }) },
35933594
["your damage with hits is lucky"] = { flag("LuckyHits") },
35943595
["chaos damage with hits is lucky"] = { flag("ChaosLuckyHits") },
35953596
["elemental damage with hits is lucky while you are shocked"] = { flag("ElementalLuckHits", { type = "Condition", var = "Shocked" }) },

0 commit comments

Comments
 (0)