@@ -3379,13 +3379,13 @@ skills["ChargeInfusionPlayer"] = {
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statDescriptionScope = "charge_mastery",
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statMap = {
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["skill_charge_matery_skill_speed_+%_final_with_frenzy_charges"] = {
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- mod("Speed", "MORE", nil, 0, 0, { type = "StatThreshold", stat = "FrenzyCharges", threshold = 1 }, { type = "GlobalEffect", effectType = "Buff", effectName = "Charge Infusion", effectCond = "UseFrenzyCharges" }),
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+ mod("Speed", "MORE", nil, 0, 0, { type = "StatThreshold", stat = "FrenzyCharges", threshold = 1 }, { type = "GlobalEffect", effectType = "Buff", effectName = "Charge Infusion" }),
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},
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["skill_charge_mastery_crit_chance_+%_final_with_power_charges"] = {
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- mod("CritChance", "MORE", nil, 0, 0, { type = "StatThreshold", stat = "PowerCharges", threshold = 1 }, { type = "GlobalEffect", effectType = "Buff", effectName = "Charge Infusion", effectCond = "UsePowerCharges" }),
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+ mod("CritChance", "MORE", nil, 0, 0, { type = "StatThreshold", stat = "PowerCharges", threshold = 1 }, { type = "GlobalEffect", effectType = "Buff", effectName = "Charge Infusion" }),
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},
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["skill_charge_mastery_defences_+%_final_with_endurance_charges"] = {
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- mod("Defences", "MORE", nil, 0, 0, { type = "StatThreshold", stat = "EnduranceCharges", threshold = 1 }, { type = "GlobalEffect", effectType = "Buff", effectName = "Charge Infusion", effectCond = "UseEnduranceCharges" }),
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+ mod("Defences", "MORE", nil, 0, 0, { type = "StatThreshold", stat = "EnduranceCharges", threshold = 1 }, { type = "GlobalEffect", effectType = "Buff", effectName = "Charge Infusion" }),
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},
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},
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baseFlags = {
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