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Fix Dauntless max damage stacking (#1014)
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2 files changed

+2
-2
lines changed

2 files changed

+2
-2
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src/Data/Skills/sup_str.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -740,7 +740,7 @@ skills["SupportDauntlessPlayer"] = {
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mod("Damage", "MORE", nil, ModFlag.Hit, 0, { type = "Condition", var = "Stationary" }, { type = "Multiplier", var = "StationarySeconds", div = 0.25, limitVar = "DauntlessMaxDamage", limitTotal = true }),
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},
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["support_unmoving_damage_multiplier_cap"] = {
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mod("Multiplier:DauntlessMaxDamage", "BASE", nil, 0, 0, { type = "GlobalEffect", effectType = "Buff"}),
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mod("Multiplier:DauntlessMaxDamage", "BASE", nil),
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},
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},
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baseFlags = {

src/Export/Skills/sup_str.txt

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -186,7 +186,7 @@ statMap = {
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mod("Damage", "MORE", nil, ModFlag.Hit, 0, { type = "Condition", var = "Stationary" }, { type = "Multiplier", var = "StationarySeconds", div = 0.25, limitVar = "DauntlessMaxDamage", limitTotal = true }),
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},
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["support_unmoving_damage_multiplier_cap"] = {
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mod("Multiplier:DauntlessMaxDamage", "BASE", nil, 0, 0, { type = "GlobalEffect", effectType = "Buff"}),
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mod("Multiplier:DauntlessMaxDamage", "BASE", nil),
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},
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},
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#mods

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