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["your offerings have (%d+)%% reduced effect on you"] = function(num) return { mod("ExtraSkillMod", "LIST", { mod = mod("BuffEffectOnPlayer", "INC", -num) }, { type = "SkillName", skillNameList = { "Bone Offering", "Flesh Offering", "Spirit Offering", "Blood Offering" } }) } end,
@@ -2736,6 +2740,8 @@ local specialModList = {
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["gain (%d+)%% increased attack speed for 20 seconds when you kill a rare or unique enemy"] = function(num) return { mod("Speed", "INC", num, nil, ModFlag.Attack, 0, { type = "Condition", var = "KilledUniqueEnemy" }) } end,
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["kill enemies that have (%d+)%% or lower life when hit by your skills"] = function(num) return { mod("CullPercent", "MAX", num) } end,
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["you are unaffected by bleeding while leeching"] = { mod("SelfBleedEffect", "MORE", -100, { type = "Condition", var = "Leeching" }) },
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+
-- Titan
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["(%d+)%% increased effect of small passive skills"] = function(num) return { mod("SmallPassiveSkillEffect", "INC", num) } end,
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-- Trickster
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["(%d+)%% chance to gain (%d+)%% of non%-chaos damage with hits as extra chaos damage"] = function(num, _, perc) return { mod("NonChaosDamageGainAsChaos", "BASE", num / 100 * tonumber(perc)) } end,
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