c["Attacks using your Weapons have Added Physical Damage equal to 25% of the Accuracy Rating on the Weapon"]={{[1]={[1]={percent="25",stat="AccuracyOnWeapon 1",type="PercentStat"},[2]={neg=true,skillType=167,type="SkillType"},[3]={type="Condition",var="MainHandAttack"},flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[2]={[1]={percent="25",stat="AccuracyOnWeapon 1",type="PercentStat"},[2]={neg=true,skillType=167,type="SkillType"},[3]={type="Condition",var="MainHandAttack"},flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=1},[3]={[1]={percent="25",stat="AccuracyOnWeapon 2",type="PercentStat"},[2]={neg=true,skillType=167,type="SkillType"},[3]={type="Condition",var="OffHandAttack"},flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[4]={[1]={percent="25",stat="AccuracyOnWeapon 2",type="PercentStat"},[2]={neg=true,skillType=167,type="SkillType"},[3]={type="Condition",var="OffHandAttack"},flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=1}},nil}
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