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Fix removing some updateRune calls
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src/Classes/ItemsTab.lua

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Original file line numberDiff line numberDiff line change
@@ -370,6 +370,7 @@ holding Shift will put it in the second.]])
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return
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end
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self.displayItem.itemSocketCount = tonumber(buf)
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self.displayItem:UpdateRunes()
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self.displayItem:BuildAndParseRaw()
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self:UpdateRuneControls()
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self:UpdateDisplayItemTooltip()
@@ -543,6 +544,7 @@ holding Shift will put it in the second.]])
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local drop
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drop = new("DropDownControl", {"TOPLEFT",prev,"TOPLEFT"}, {i==1 and 40 or 0, 0, 418, 20}, nil, function(index, value)
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self.displayItem.runes[i] = value.name
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self.displayItem:UpdateRunes()
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self.displayItem:BuildAndParseRaw()
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self:UpdateDisplayItemTooltip()
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end)

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