@@ -5,6 +5,7 @@ local itemBases = ...
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itemBases [" Dull Hatchet" ] = {
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class = " One Hand Axe" ,
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category = " One Hand Axe" ,
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+ label = " One Hand Axe" ,
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quality = 20 ,
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socketLimit = 2 ,
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tags = { axe = true , onehand = true , ezomyte_basetype = true , weapon = true , one_hand_weapon = true , default = true , },
@@ -15,6 +16,7 @@ itemBases["Dull Hatchet"] = {
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itemBases [" Hook Axe" ] = {
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class = " One Hand Axe" ,
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category = " One Hand Axe" ,
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+ label = " One Hand Axe" ,
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quality = 20 ,
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socketLimit = 2 ,
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tags = { axe = true , onehand = true , ezomyte_basetype = true , weapon = true , one_hand_weapon = true , default = true , },
@@ -26,6 +28,7 @@ itemBases["Hook Axe"] = {
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itemBases [" Bearded Axe" ] = {
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class = " One Hand Axe" ,
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category = " One Hand Axe" ,
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+ label = " One Hand Axe" ,
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quality = 20 ,
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socketLimit = 2 ,
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tags = { axe = true , onehand = true , ezomyte_basetype = true , weapon = true , one_hand_weapon = true , default = true , },
@@ -36,6 +39,7 @@ itemBases["Bearded Axe"] = {
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itemBases [" Extended Cleaver" ] = {
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class = " One Hand Axe" ,
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category = " One Hand Axe" ,
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+ label = " One Hand Axe" ,
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quality = 20 ,
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socketLimit = 2 ,
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tags = { axe = true , onehand = true , maraketh_basetype = true , weapon = true , one_hand_weapon = true , default = true , },
@@ -47,6 +51,7 @@ itemBases["Extended Cleaver"] = {
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itemBases [" Bandit Hatchet" ] = {
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class = " One Hand Axe" ,
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category = " One Hand Axe" ,
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+ label = " One Hand Axe" ,
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quality = 20 ,
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socketLimit = 2 ,
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tags = { axe = true , onehand = true , maraketh_basetype = true , weapon = true , one_hand_weapon = true , default = true , },
@@ -57,6 +62,7 @@ itemBases["Bandit Hatchet"] = {
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itemBases [" Crescent Axe" ] = {
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class = " One Hand Axe" ,
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category = " One Hand Axe" ,
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+ label = " One Hand Axe" ,
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quality = 20 ,
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socketLimit = 2 ,
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tags = { axe = true , onehand = true , maraketh_basetype = true , weapon = true , one_hand_weapon = true , default = true , },
@@ -67,6 +73,7 @@ itemBases["Crescent Axe"] = {
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itemBases [" Carving Hatchet" ] = {
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class = " One Hand Axe" ,
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category = " One Hand Axe" ,
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+ label = " One Hand Axe" ,
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quality = 20 ,
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socketLimit = 2 ,
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tags = { axe = true , onehand = true , vaal_basetype = true , weapon = true , one_hand_weapon = true , default = true , },
@@ -77,6 +84,7 @@ itemBases["Carving Hatchet"] = {
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itemBases [" Sacrificial Axe" ] = {
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class = " One Hand Axe" ,
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category = " One Hand Axe" ,
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+ label = " One Hand Axe" ,
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quality = 20 ,
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socketLimit = 2 ,
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tags = { axe = true , onehand = true , vaal_basetype = true , weapon = true , one_hand_weapon = true , default = true , },
@@ -88,6 +96,7 @@ itemBases["Sacrificial Axe"] = {
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itemBases [" Boarding Hatchet" ] = {
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class = " One Hand Axe" ,
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category = " One Hand Axe" ,
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+ label = " One Hand Axe" ,
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quality = 20 ,
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socketLimit = 2 ,
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tags = { axe = true , onehand = true , weapon = true , one_hand_weapon = true , default = true , },
@@ -98,6 +107,7 @@ itemBases["Boarding Hatchet"] = {
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itemBases [" Fury Cleaver" ] = {
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class = " One Hand Axe" ,
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category = " One Hand Axe" ,
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+ label = " One Hand Axe" ,
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quality = 20 ,
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socketLimit = 2 ,
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tags = { axe = true , onehand = true , weapon = true , one_hand_weapon = true , default = true , },
@@ -109,6 +119,7 @@ itemBases["Fury Cleaver"] = {
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itemBases [" Battle Axe" ] = {
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class = " One Hand Axe" ,
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category = " One Hand Axe" ,
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+ label = " One Hand Axe" ,
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quality = 20 ,
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socketLimit = 2 ,
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tags = { axe = true , onehand = true , weapon = true , one_hand_weapon = true , default = true , },
@@ -119,6 +130,7 @@ itemBases["Battle Axe"] = {
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itemBases [" Profane Cleaver" ] = {
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class = " One Hand Axe" ,
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category = " One Hand Axe" ,
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+ label = " One Hand Axe" ,
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quality = 20 ,
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socketLimit = 2 ,
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tags = { axe = true , onehand = true , weapon = true , one_hand_weapon = true , default = true , },
@@ -129,6 +141,7 @@ itemBases["Profane Cleaver"] = {
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itemBases [" Dread Hatchet" ] = {
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class = " One Hand Axe" ,
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category = " One Hand Axe" ,
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+ label = " One Hand Axe" ,
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quality = 20 ,
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socketLimit = 2 ,
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tags = { axe = true , onehand = true , weapon = true , one_hand_weapon = true , default = true , },
@@ -140,6 +153,7 @@ itemBases["Dread Hatchet"] = {
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itemBases [" Splitting Greataxe" ] = {
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class = " Two Hand Axe" ,
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category = " Two Hand Axe" ,
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+ label = " Two Hand Axe" ,
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quality = 20 ,
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socketLimit = 3 ,
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tags = { axe = true , ezomyte_basetype = true , two_hand_weapon = true , weapon = true , twohand = true , default = true , },
@@ -150,6 +164,7 @@ itemBases["Splitting Greataxe"] = {
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itemBases [" Light Halberd" ] = {
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class = " Two Hand Axe" ,
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category = " Two Hand Axe" ,
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+ label = " Two Hand Axe" ,
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quality = 20 ,
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socketLimit = 3 ,
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tags = { axe = true , ezomyte_basetype = true , two_hand_weapon = true , weapon = true , twohand = true , default = true , },
@@ -160,6 +175,7 @@ itemBases["Light Halberd"] = {
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itemBases [" Executioner Greataxe" ] = {
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class = " Two Hand Axe" ,
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category = " Two Hand Axe" ,
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+ label = " Two Hand Axe" ,
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quality = 20 ,
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socketLimit = 3 ,
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tags = { axe = true , ezomyte_basetype = true , two_hand_weapon = true , weapon = true , twohand = true , default = true , },
@@ -171,6 +187,7 @@ itemBases["Executioner Greataxe"] = {
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itemBases [" Arched Greataxe" ] = {
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class = " Two Hand Axe" ,
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category = " Two Hand Axe" ,
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+ label = " Two Hand Axe" ,
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quality = 20 ,
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socketLimit = 3 ,
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tags = { axe = true , maraketh_basetype = true , two_hand_weapon = true , weapon = true , twohand = true , default = true , },
@@ -181,6 +198,7 @@ itemBases["Arched Greataxe"] = {
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itemBases [" Elegant Glaive" ] = {
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class = " Two Hand Axe" ,
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category = " Two Hand Axe" ,
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+ label = " Two Hand Axe" ,
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quality = 20 ,
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socketLimit = 3 ,
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tags = { axe = true , maraketh_basetype = true , two_hand_weapon = true , weapon = true , twohand = true , default = true , },
@@ -191,6 +209,7 @@ itemBases["Elegant Glaive"] = {
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itemBases [" Savage Greataxe" ] = {
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class = " Two Hand Axe" ,
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category = " Two Hand Axe" ,
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+ label = " Two Hand Axe" ,
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quality = 20 ,
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socketLimit = 3 ,
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tags = { axe = true , maraketh_basetype = true , two_hand_weapon = true , weapon = true , twohand = true , default = true , },
@@ -202,6 +221,7 @@ itemBases["Savage Greataxe"] = {
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itemBases [" Rending Halberd" ] = {
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class = " Two Hand Axe" ,
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category = " Two Hand Axe" ,
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+ label = " Two Hand Axe" ,
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quality = 20 ,
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socketLimit = 3 ,
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tags = { axe = true , vaal_basetype = true , two_hand_weapon = true , weapon = true , twohand = true , default = true , },
@@ -212,6 +232,7 @@ itemBases["Rending Halberd"] = {
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itemBases [" Jagged Greataxe" ] = {
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class = " Two Hand Axe" ,
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category = " Two Hand Axe" ,
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+ label = " Two Hand Axe" ,
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quality = 20 ,
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socketLimit = 3 ,
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tags = { axe = true , vaal_basetype = true , two_hand_weapon = true , weapon = true , twohand = true , default = true , },
@@ -223,6 +244,7 @@ itemBases["Jagged Greataxe"] = {
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itemBases [" Reaver Glaive" ] = {
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class = " Two Hand Axe" ,
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category = " Two Hand Axe" ,
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+ label = " Two Hand Axe" ,
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quality = 20 ,
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socketLimit = 3 ,
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tags = { axe = true , two_hand_weapon = true , weapon = true , twohand = true , default = true , },
@@ -233,6 +255,7 @@ itemBases["Reaver Glaive"] = {
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itemBases [" Ember Greataxe" ] = {
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class = " Two Hand Axe" ,
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category = " Two Hand Axe" ,
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+ label = " Two Hand Axe" ,
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quality = 20 ,
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socketLimit = 3 ,
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tags = { axe = true , two_hand_weapon = true , weapon = true , twohand = true , default = true , },
@@ -243,6 +266,7 @@ itemBases["Ember Greataxe"] = {
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itemBases [" Ceremonial Halberd" ] = {
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class = " Two Hand Axe" ,
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category = " Two Hand Axe" ,
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+ label = " Two Hand Axe" ,
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quality = 20 ,
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socketLimit = 3 ,
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tags = { axe = true , two_hand_weapon = true , weapon = true , twohand = true , default = true , },
@@ -253,6 +277,7 @@ itemBases["Ceremonial Halberd"] = {
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itemBases [" Monument Greataxe" ] = {
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class = " Two Hand Axe" ,
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category = " Two Hand Axe" ,
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+ label = " Two Hand Axe" ,
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quality = 20 ,
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socketLimit = 3 ,
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tags = { axe = true , two_hand_weapon = true , weapon = true , twohand = true , default = true , },
@@ -263,6 +288,7 @@ itemBases["Monument Greataxe"] = {
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itemBases [" Vile Greataxe" ] = {
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class = " Two Hand Axe" ,
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category = " Two Hand Axe" ,
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+ label = " Two Hand Axe" ,
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quality = 20 ,
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socketLimit = 3 ,
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tags = { axe = true , two_hand_weapon = true , weapon = true , twohand = true , default = true , },
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