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update modcache after rebase
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src/Data/ModCache.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -2613,8 +2613,8 @@ c["Energy Shield starts at zero Cannot Recharge or Regenerate Energy Shield Lose
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c["Equipment and Skill Gems have 25% increased Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=25}},nil}
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c["Equipment and Skill Gems have 4% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=-4}},nil}
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c["Equipment and Skill Gems have 50% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=-50}},nil}
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c["Every 12 seconds, gain 50% more Cast Speed for 4 seconds"]={{[1]={[1]={effectName="Quicksand Hourglass",effectType="Buff",type="GlobalEffect"},[2]={type="Condition",var="QuicksandHourglass"},flags=16,keywordFlags=0,name="Speed",type="MORE",value="50"},[2]={flags=0,keywordFlags=0,name="Condition:CanGainQuicksandHourglass",type="FLAG",value=true}},nil}
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c["Evasion Rating is increased by Overcapped Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="EvasionRatingIncreasedByOvercappedLightningRes",type="FLAG",value=true}},nil}
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c["Every 12 seconds, gain 50% more Cast Speed for 4 seconds"]={{[1]={[1]={effectName="Quicksand Hourglass",effectType="Buff",type="GlobalEffect"},[2]={type="Condition",var="QuicksandHourglass"},flags=16,keywordFlags=0,name="Speed",type="MORE",value="50"},[2]={flags=0,keywordFlags=0,name="Condition:CanGainQuicksandHourglass",type="FLAG",value=true}},nil}
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c["Every 3 seconds during Effect, deal 50% of Mana spent in those seconds as Chaos Damage to Enemies within 3 metres"]={nil,"Every 3 seconds during Effect, deal 50% of Mana spent in those seconds as Chaos Damage to Enemies within 3 metres "}
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c["Every 3 seconds during Effect, deal 50% of Mana spent in those seconds as Chaos Damage to Enemies within 3 metres Recover all Mana when Used"]={nil,"Every 3 seconds during Effect, deal 50% of Mana spent in those seconds as Chaos Damage to Enemies within 3 metres Recover all Mana when Used "}
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c["Every 3 seconds, Consume a nearby Corpse to Recover 20% of Life"]={nil,"Every 3 seconds, Consume a nearby Corpse to Recover 20% of Life "}

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