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Copy file name to clipboardExpand all lines: src/Data/ModCache.lua
+2-2Lines changed: 2 additions & 2 deletions
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@@ -2615,8 +2615,8 @@ c["Energy Shield starts at zero Cannot Recharge or Regenerate Energy Shield Lose
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c["Equipment and Skill Gems have 25% increased Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=25}},nil}
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c["Equipment and Skill Gems have 4% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=-4}},nil}
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c["Equipment and Skill Gems have 50% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=-50}},nil}
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c["Every 12 seconds, gain 50% more Cast Speed for 4 seconds"]={{[1]={[1]={effectName="Quicksand Hourglass",effectType="Buff",type="GlobalEffect"},[2]={type="Condition",var="QuicksandHourglass"},flags=16,keywordFlags=0,name="Speed",type="MORE",value="50"},[2]={flags=0,keywordFlags=0,name="Condition:CanGainQuicksandHourglass",type="FLAG",value=true}},nil}
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c["Evasion Rating is increased by Overcapped Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="EvasionRatingIncreasedByOvercappedLightningRes",type="FLAG",value=true}},nil}
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c["Every 12 seconds, gain 50% more Cast Speed for 4 seconds"]={{[1]={[1]={effectName="Quicksand Hourglass",effectType="Buff",type="GlobalEffect"},[2]={type="Condition",var="QuicksandHourglass"},flags=16,keywordFlags=0,name="Speed",type="MORE",value="50"},[2]={flags=0,keywordFlags=0,name="Condition:CanGainQuicksandHourglass",type="FLAG",value=true}},nil}
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c["Every 3 seconds during Effect, deal 50% of Mana spent in those seconds as Chaos Damage to Enemies within 3 metres"]={nil,"Every 3 seconds during Effect, deal 50% of Mana spent in those seconds as Chaos Damage to Enemies within 3 metres "}
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c["Every 3 seconds during Effect, deal 50% of Mana spent in those seconds as Chaos Damage to Enemies within 3 metres Recover all Mana when Used"]={nil,"Every 3 seconds during Effect, deal 50% of Mana spent in those seconds as Chaos Damage to Enemies within 3 metres Recover all Mana when Used "}
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c["Every 3 seconds, Consume a nearby Corpse to Recover 20% of Life"]={nil,"Every 3 seconds, Consume a nearby Corpse to Recover 20% of Life "}
@@ -2637,7 +2637,7 @@ c["Flasks applied to you have 25% increased Effect"]={{[1]={[1]={actor="player",
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c["Flasks gain 0.17 charges per Second"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGenerated",type="BASE",value=0.17}},nil}
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c["Freeze as though dealing Cold damage equal to 10% of your maximum Mana when Hit"]={nil,"Freeze as though dealing Cold damage equal to 10% of your maximum Mana when Hit "}
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c["Frenzy or Power Charge"]={nil,"Frenzy or Power Charge "}
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c["Gain 0% to 40% increased Movement Speed at random when Hit, until Hit again"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="BASE",value=0}},"% to 40% increased at random when Hit, until Hit again "}
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c["Gain 0% to 40% increased Movement Speed at random when Hit, until Hit again"]={{[1]={flags=0,keywordFlags=0,name="Condition:HaveGamblesprint",type="FLAG",value=true}},nil}
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c["Gain 1 Endurance Charge every second if you've been Hit Recently"]={{}," Endurance Charge every second "}
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c["Gain 1 Fragile Regrowth each second"]={{}," Fragile Regrowth each second "}
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c["Gain 1 Rage on Melee Axe Hit"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true}},nil}
Copy file name to clipboardExpand all lines: src/Modules/ConfigOptions.lua
+1-1Lines changed: 1 addition & 1 deletion
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@@ -1400,7 +1400,7 @@ Huge sets the radius to 11.
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{ var="conditionHaveManaStorm", type="check", label="Do you have Manastorm's Buff?", ifFlag="Condition:HaveManaStorm", tooltip="This option enables Manastorm's ^xADAA47Lightning ^7Damage Buff.\n(When you cast a Spell, Sacrifice all ^x7070FFMana ^7to gain Added Maximum ^xADAA47Lightning ^7Damage\nequal to 50% of Sacrificed ^x7070FFMana ^7for 4 seconds)", apply=function(val, modList, enemyModList)
{ var="EverlastingSacrifice", type="check", label="Do you have Everlasting Sacrifice?", ifFlag="Condition:EverlastingSacrifice", tooltip="This option enables the Everlasting Sacrifice buff that grants +5% to all maximum resists.", apply=function(val, modList , enemyModList)
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