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Add support for Rolling Slam "more damage against heavy stunned enemies" (#750)
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src/Data/SkillStatMap.lua

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@@ -755,6 +755,9 @@ return {
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["active_skill_damage_+%_final"] = {
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mod("Damage", "MORE", nil),
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},
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["active_skill_damage_+%_final_against_heavy_stunned_enemies"] = {
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mod("Damage", "MORE", nil, 0, 0, { type = "ActorCondition", actor = "enemy", var = "HeavyStunned" }),
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},
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["sigil_attached_target_hit_damage_+%_final"] = {
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mod("Damage", "MORE", nil, ModFlag.Hit, 0, { type = "Condition", var = "TargetingBrandedEnemy"}),
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},

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