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Added Times Stunned Recently and edited Warcries used Recently (#637)
* Added Times Stunned Recently and edited Warcries used Recently
* missed a line to default 1 in warcry box
* Add hit recently and move to better location
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Co-authored-by: LocalIdentity <localidentity2@gmail.com>
c["60% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=60}},nil}
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c["60% increased Stun Threshold for each time you've been Stunned Recently"]={{[1]={flags=0,keywordFlags=0,name="StunThreshold",type="INC",value=60}}," for each time you've been Stunned Recently "}
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c["60% increased Stun Threshold for each time you've been Stunned Recently"]={{[1]={[1]={type="Multiplier",var="StunnedRecently"},flags=0,keywordFlags=0,name="StunThreshold",type="INC",value=60}},nil}
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c["60% increased bonuses gained from Equipped Rings"]={{[1]={flags=0,keywordFlags=0,name="EffectOfBonusesFromRings",type="INC",value=60}},nil}
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c["60% increased maximum Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=60}},nil}
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c["60% reduced Bleeding Duration on you"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=-60}}," on you "}
{ var="conditionBeenHitRecently", type="check", label="Have you been Hit Recently?", ifCond="BeenHitRecently", apply=function(val, modList, enemyModList)
{ var="conditionUsedWarcryInPast8Seconds", type="check", label="Used a Warcry in the past 8 seconds?", ifCond="UsedWarcryInPast8Seconds", apply=function(val, modList, enemyModList)
@@ -1336,12 +1343,6 @@ Huge sets the radius to 11.
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{ var="conditionRavenousCorpseConsumed", type="check", label="Has Ravenous consumed a corpse?", ifSkill="Ravenous", implyCond="ConsumedCorpseRecently", tooltip="Corpse must be the same type as the monster you're fighting.\nThis also implies you have 'Consumed a corpse Recently'", apply=function(val, modList, enemyModList)
{ var="multiplierWarcryUsedRecently", type="count", label="# of Warcries Used Recently:", {ifFlag="warcry", ifMult="WarcryUsedRecently"}, implyCondList= {"UsedWarcryRecently", "UsedWarcryInPast8Seconds", "UsedSkillRecently"}, tooltip="This also implies you have 'Used a Warcry Recently', 'Used a Warcry in the past 8 seconds', and 'Used a Skill Recently'", apply=function(val, modList, enemyModList)
Copy file name to clipboardExpand all lines: src/Modules/ModParser.lua
+1Lines changed: 1 addition & 0 deletions
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@@ -1738,6 +1738,7 @@ local modTagList = {
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["when you warcry"] = { tag = { type = "Condition", var = "UsedWarcryRecently" } },
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["if you[' ]h?a?ve warcried recently"] = { tag = { type = "Condition", var = "UsedWarcryRecently" } },
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["for each time you[' ]h?a?ve warcried recently"] = { tag = { type = "Multiplier", var = "WarcryUsedRecently" } },
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["for each time you[' ]h?a?ve been stunned recently"] = { tag = { type = "Multiplier", var = "StunnedRecently" } },
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["when you warcry"] = { tag = { type = "Condition", var = "UsedWarcryRecently" } },
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["if you[' ]h?a?ve warcried in the past 8 seconds"] = { tag = { type = "Condition", var = "UsedWarcryInPast8Seconds" } },
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["for each second you've been affected by a warcry buff, up to a maximum of (%d+)%%"] = function(num) return { tag = { type = "Multiplier", var = "AffectedByWarcryBuffDuration", limit = num, limitTotal = true } } end,
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