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Copy file name to clipboardExpand all lines: src/Data/ModCache.lua
+2-2Lines changed: 2 additions & 2 deletions
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@@ -1669,7 +1669,7 @@ c["30% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="Ma
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c["30% increased Melee Damage when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=256,keywordFlags=0,name="Damage",type="INC",value=30}},nil}
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c["30% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil}
c["30% increased Pin Buildup 5% increased Movement Speed if you've Pinned an Enemy Recently"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}}," Pin Buildup 5% increased if you've Pinned an Enemy Recently"}
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c["30% increased Pin Buildup 5% increased Movement Speed if you've Pinned an Enemy Recently"]={{[1]={[1]={type="Condition",var="PinnedEnemyRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}}," Pin Buildup 5% increased "}
@@ -1928,7 +1928,7 @@ c["5% increased Magnitude of Ailments you inflict"]={{[1]={flags=0,keywordFlags=
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c["5% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=5}},nil}
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c["5% increased Maximum Life per Socketed Rune or Soul Core"]={{[1]={[1]={type="Multiplier",var="RunesSocketedIn{SlotName}"},flags=0,keywordFlags=0,name="Life",type="INC",value=5}},nil}
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c["5% increased Maximum Mana per Socketed Rune or Soul Core"]={{[1]={[1]={type="Multiplier",var="RunesSocketedIn{SlotName}"},flags=0,keywordFlags=0,name="Mana",type="INC",value=5}},nil}
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c["5% increased Movement Speed if you've Pinned an Enemy Recently"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}}," if you've Pinned an Enemy Recently "}
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c["5% increased Movement Speed if you've Pinned an Enemy Recently"]={{[1]={[1]={type="Condition",var="PinnedEnemyRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil}
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c["5% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil}
Copy file name to clipboardExpand all lines: src/Modules/ModParser.lua
+1Lines changed: 1 addition & 0 deletions
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@@ -1693,6 +1693,7 @@ local modTagList = {
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["if you[' ]h?a?ve ignited an enemy recently"] = { tag = { type = "Condition", var = "IgnitedEnemyRecently" } },
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["if you[' ]h?a?ve shocked an enemy recently"] = { tag = { type = "Condition", var = "ShockedEnemyRecently" } },
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["if you[' ]h?a?ve stunned an enemy recently"] = { tag = { type = "Condition", var = "StunnedEnemyRecently" } },
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["if you[' ]h?a?ve pinned an enemy recently"] = { tag = { type = "Condition", var = "PinnedEnemyRecently" } },
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["if you[' ]h?a?ve stunned an enemy with a two handed melee weapon recently"] = { flags = bor(ModFlag.Weapon2H, ModFlag.WeaponMelee), tag = { type = "Condition", var = "StunnedEnemyRecently" } },
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["if you[' ]h?a?ve been hit recently"] = { tag = { type = "Condition", var = "BeenHitRecently" } },
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["if you[' ]h?a?ve been hit by an attack recently"] = { tag = { type = "Condition", var = "BeenHitByAttackRecently" } },
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