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slight fix, cull still not working
1 parent 097f889 commit 268c532

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src/Data/Skills/act_str.lua

Lines changed: 5 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -766,14 +766,14 @@ skills["AttritionPlayer"] = {
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["skill_attrition_presence_max_seconds"] = {
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mod("Multiplier:AttritionMaxDamage", "BASE", nil, 0, 0, { type = "GlobalEffect", effectType = "Buff"}),
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},
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["skill_attrition_hit_damage_+%_final_vs_rare_or_unique_enemy_per_second_ever_in_presence_up_to_max"] = {
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mod("Damage", "MORE", nil, 0, KeywordFlag.Hit, { type = "GlobalEffect", effectType = "Buff"}, { type = "Multiplier", var = "EnemyPresenceSeconds", actor = "enemy", limitVar = "AttritionMaxDamage", div = 2, limitTotal = true }, { type = "ActorCondition", actor = "enemy", var = "RareOrUnique" })
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},
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["skill_attrition_culling_strike_at_x_or_more_stacks"] = {
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mod("Multiplier:AttritionCullSeconds", "BASE", nil, 0, 0, { type = "GlobalEffect", effectType = "Buff"}),
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mod("CullPercent", "MAX", 10, 0, 0, { type = "GlobalEffect", effectType = "Buff"}, { type = "MultiplierThreshold", var = "EnemyPresenceSeconds", actor = "enemy", thresholdVar = "AttritionCullSeconds"}, { type = "ActorCondition", actor = "enemy", var = "RareOrUnique" }),
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value = 10,
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},
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["skill_attrition_hit_damage_+%_final_vs_rare_or_unique_enemy_per_second_ever_in_presence_up_to_max"] = {
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mod("Damage", "MORE", nil, 0, KeywordFlag.Hit, { type = "GlobalEffect", effectType = "Buff"}, { type = "Multiplier", var = "EnemyPresenceSeconds", actor = "enemy", limitVar = "AttritionMaxDamage", div = 2, limitTotal = true }, { type = "ActorCondition", actor = "enemy", var = "RareOrUnique" }),
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mod("CullPercent", "MAX", nil, 0, 0, { type = "GlobalEffect", effectType = "Buff"}, { type = "MultiplierThreshold", var = "EnemyPresenceSeconds", actor = "enemy", thresholdVar = "AttritionCullSeconds"}, { type = "ActorCondition", actor = "enemy", var = "RareOrUnique" }),
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value = 10,
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},
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},
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baseFlags = {
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},

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