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Copy file name to clipboardExpand all lines: src/Modules/ConfigOptions.lua
+2-4Lines changed: 2 additions & 4 deletions
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@@ -784,13 +784,11 @@ Huge sets the radius to 11.
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{ var="minionBuffOnslaught", type="check", label="Do your minions have Onslaught?", ifFlag="haveMinion", tooltip="In addition to allowing any 'while your minions have Onslaught' modifiers to apply,\nthis will enable the Onslaught buff itself. (Grants 20% increased Attack, Cast, and Movement Speed)", apply=function(val, modList, enemyModList)
{ var="buffUnholyMight", type="check", label="Do you have Unholy Might?", tooltip="This will enable the Unholy Might buff.\n(Grants 100% of Physical Damage converted to ^xD02090Chaos ^7Damage)\n(25% chance to apply Wither on Hit)", apply=function(val, modList, enemyModList)
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{ var="buffUnholyMight", type="check", label="Do you have Unholy Might?", tooltip="This will enable the Unholy Might buff.\n(Grants 30% of All Damage as extra ^xD02090Chaos ^7Damage)", apply=function(val, modList, enemyModList)
{ var="minionbuffUnholyMight", type="check", label="Do your minions have Unholy Might?", ifFlag="haveMinion", tooltip="This will enable the Unholy Might buff on your minions.\n(Grants 100% of Physical Damage converted to ^xD02090Chaos ^7Damage)\n(25% chance to apply Wither on Hit)", apply=function(val, modList, enemyModList)
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{ var="minionbuffUnholyMight", type="check", label="Do your minions have Unholy Might?", ifFlag="haveMinion", tooltip="This will enable the Unholy Might buff on your minions.\n\n(Grants 30% of All Damage as extra ^xD02090Chaos ^7Damage)", apply=function(val, modList, enemyModList)
{ var="buffChaoticMight", type="check", label="Do you have Chaotic Might?", tooltip="This will enable the Chaotic Might buff.\n(Grants 30% of Physical Damage as Extra ^xD02090Chaos ^7Damage)", apply=function(val, modList, enemyModList)
["curses are inflicted on you instead of linked targets"] = { mod("ExtraLinkEffect", "LIST", { mod = flag("CurseImmune"), }), },
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["elemental ailments are inflicted on you instead of linked targets"] = { mod("ExtraLinkEffect", "LIST", { mod = flag("ElementalAilmentImmune") }) },
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["non%-unique utility flasks you use apply to linked targets"] = { mod("ExtraLinkEffect", "LIST", { mod = mod("ParentNonUniqueFlasksAppliedToYou", "FLAG", true, { type = "GlobalEffect", effectType = "Global", unscalable = true } ), }) },
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["gain unholy might on block for (%d) seconds"] = { flag("Condition:UnholyMight", { type = "Condition", var = "BlockedRecently"}), flag("Condition:CanWither", { type = "Condition", var = "BlockedRecently"}), },
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["gain unholy might on block for (%d) seconds"] = { flag("Condition:UnholyMight", { type = "Condition", var = "BlockedRecently"}) },
["minions have (%d+)%% increased attack and cast speed while you are affected by a herald"] = function(num) return { mod("MinionModifier", "LIST", { mod = mod("Speed", "INC", num, { type = "ActorCondition", actor = "parent", var = "AffectedByHerald" }) }) } end,
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["minions have unholy might"] = {
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mod("MinionModifier", "LIST", { mod = flag("Condition:UnholyMight") }),
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mod("MinionModifier", "LIST", { mod = flag("Condition:CanWither") }),
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},
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["summoned skeleton warriors a?n?d? ?s?o?l?d?i?e?r?s? ?deal triple damage with this weapon if you've hit with this weapon recently"] = {
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mod("Dummy", "DUMMY", 1, { type = "Condition", var = "HitRecentlyWithWeapon" }), -- Make the Configuration option appear
@@ -4638,7 +4637,7 @@ local specialModList = {
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["removes freeze and chill on use"] = { },
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["removes poison on use"] = { },
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["removes shock on use"] = { },
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["g?a?i?n? ?unholy might during f?l?a?s?k? ?effect"] = { flag("Condition:UnholyMight", { type = "Condition", var = "UsingFlask" }), flag("Condition:CanWither", { type = "Condition", var = "UsingFlask" }), },
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["g?a?i?n? ?unholy might during f?l?a?s?k? ?effect"] = { flag("Condition:UnholyMight", { type = "Condition", var = "UsingFlask" }) },
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["zealot's oath during f?l?a?s?k? ?effect"] = { flag("ZealotsOath", { type = "Condition", var = "UsingFlask" }) },
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["grants level (%d+) (.+) curse aura during f?l?a?s?k? ?effect"] = function(num, _, skill) return { mod("ExtraCurse", "LIST", { skillId = gemIdLookup[skill:gsub(" skill","")] or "Unknown", level = num }, { type = "Condition", var = "UsingFlask" }) } end,
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