Skip to content

Rename EffectPacket into GlobalLevelEventPacket #17

@TheMeinerLP

Description

@TheMeinerLP

Minecraft has some events that are traded globally where the IDs are also hardcoded in the client. To make it easier to maintain the code later, I would also recommend adding a comment as to why.

Table: https://wiki.vg/Protocol#World_Event

Metadata

Metadata

Assignees

No one assigned

    Labels

    Type

    No type

    Projects

    Status

    New

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions