Replies: 2 comments
-
Weh have this dependency in the core package:
|
Beta Was this translation helpful? Give feedback.
0 replies
-
Hi @Man4oo, I suspect you only build a client or a server? |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
i built an opc ua client in unity. the API compatibility of the project is netstandard 2.1. the client was working fine until i installed a new package in unity that resulted in that error "error CS0433: The type 'HashCode' exists in both 'Microsoft.Bcl.HashCode, Version=1.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51' and 'netstandard, Version=2.1.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51' " the problem is if i deleted the "Microsoft.Bcl.HashCode.dll" something weird happens, i start getting a "BadNotConnected" error if i try to connect with a server that's on another computer ( both computers connected to the same local network) but if i try to connect with the server simulator installed on my computer it works seamlessly. i am actually not using the dll in my client script so i assume it's a dependency for some of the packages which i fail to understand because this dll shouldn't be required for the packages' version compatible with netstandard2.1. if anything, the "OPCFoundation.NetStandard.Opc.Ua.Bindings.Https" package which is a required dependency for the "OPCFoundation.NetStandard.Opc.Ua" doesn't support netstandard, could that be the source of the problem? or what is the problem here .
Beta Was this translation helpful? Give feedback.
All reactions