WIP: Mod Conversion and Optimization Pass #6
jschmidt92
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I'm not really sure if this system should have the mod version. There's a few things about cinverting it to mod. One of it is target audience. If we're aiming for mission makers, i dont think thats a problem. But for player user, that'll be a problem if they tried to load it into other people's mission. But Im excited to see what you could come up with. And I really appreciate the work you put in |
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I've started working on converting this framework to a mod, implementing optimizations and refactoring directory structure.
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