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Get pre-built binaries from the [Releases](https://github.com/NeilMacMullen/Textrude/releases) area or build yourself from source.
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- Get binaries from [Releases](https://github.com/NeilMacMullen/Textrude/releases). These are provided as single-file executables bundled with example projects and library scripts.
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- Build from source by cloning this repo and opening **Textrude.sln** in Visual Studio
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- Create a [Docker image](Docker.md)
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You may need to install [.Net 5.0](https://dotnet.microsoft.com/download/dotnet/5.0) if it is not already on your machine.
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The binaries are provided in the form of a zip which includes single-file executables as well as example projects and library scripts.
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## What's new
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### vNext
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- Turn StrictVariables back on
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- AvalonEdit used for edit boxes in TextrudeInteractive allowing:
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- line numbers
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- text size can be changed
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- CTRL-Z etc
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- basic auto-complete when '.' is typed
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### v1.1.0
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- first public release
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## Known issues...
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@@ -59,7 +74,7 @@ Textrude makes heavy use of the following components:
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-[Json.Net](https://www.newtonsoft.com/json) for Json deserialisation
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-[Humanizr](https://github.com/Humanizr/Humanizer) for useful text-processing
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-[MaterialDesignToolkit](https://github.com/MaterialDesignInXAML/MaterialDesignInXamlToolkit), [MaterialDesignExtensions](https://spiegelp.github.io/MaterialDesignExtensions) and [Ookii Dialogs](https://github.com/augustoproiete/ookii-dialogs-wpf)to make the UI a bit less clunky
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-[AvalonEdit](http://avalonedit.net/) for text-editing goodness
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@@ -69,8 +84,7 @@ If you fancy making Textrude better, I'd be happy to have help! Some ideas for i
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- UI
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- Change the current scratch code to a more formal MVVM architecture
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- Improve the text-edit boxes to show line numbers, syntax-hightlighting etc (maybe use AvalonEdit?)
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- Intellisense for template editing (we should be able to walk the models and suggest sensible dot completions)
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