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Hello @tlstkddn999,

There is currently no way to set the antenna orientation from Blender.

for example, to have it point toward a specific building or reflectors in the scene

I think that the easiest way would be to first load the scene, and then get the Shape of your building based on its ID. The Shape object contains the geometry, and has helpers to compute its bounding box, etc.
Then, based on that data and the antenna position, you can automatically set its orientation.

Consider also the look_at option when constructing radio devices: https://nvlabs.github.io/sionna/rt/api/radio_devices.html#sionna.rt.RadioDevice

is there a way to visually debug the orientation (boresight direction…

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