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bugSomething isn't workingSomething isn't workingjiraA jira ticket existsA jira ticket existsruntimeRTX Remix runtimeRTX Remix runtime
Description
I've noticed that the newly added volumetricRadianceScale
float in remixapi_LightInfoSphereEXT
(did not test other types) does not make it into the runtime as something within the serialization code fails?
pSphere
holds the proper volumetric scalar value 10.0f
that was used when creating the light in game: (had to use external tools to read the memory)
and this is the data after serialization that is being send to the server: (obj argument in send_data)
and what is being read by the runtime:
Noteworthy:
- I've used the newest remix api headers from the runtime as the ones on the bridge repo are out of date ([Runtime Bug]: NRC runtime crashes when using RemixApi from Bridge #736)
- I'm on the build that was created for this PR: RemixApi: add AddTextureHash and RemoveTextureHash methods bridge-remix#17
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bugSomething isn't workingSomething isn't workingjiraA jira ticket existsA jira ticket existsruntimeRTX Remix runtimeRTX Remix runtime