Deprecation Notice: warp.sim Module #735
Replies: 3 comments 5 replies
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FYI @CliffieVanR @JonathanKuelz @jc211 @etaoxing @maria-korosteleva @Hantao-Ye |
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Thank you for the heads up. |
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Thanks for posting this openly!
For example, one of my favorite aspects of this warp library has been in the small code snippets that I can use for my own application. Line 22 in e8e7733
What will warp evolve into? If it is to power other applications that do simulation and geometry, does that mean it will, for example, not have raycasting, or mesh point query in the future? I guess it depends on how it will develop or be deprecated, but if it is going more back to early stages of warp, where there wasn't as much focus on building a full simulator, and more about 'helper' functions for geometry processing, spatial queries, kernel translations, etc. that would be nice. |
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As we introduce Newton, our next-generation physics engine built on Warp, we will begin deprecating the
warp.sim
module.Deprecation timeline
We follow a two-release deprecation policy (approximately 4 months) to give users time to transition smoothly:
warp.sim
marked deprecated in Warp 1.8. Importing it will raise aDeprecationWarning
.warp.sim
removed from the main branchwarp.sim
is fully removedModuleNotFoundError
If you're using
warp.sim
, we recommend starting your migration to Newton as soon as it is available.Looking ahead
Warp continues to evolve as the high-performance Python framework powering Newton and other applications across simulation, geometry processing, and AI. As Newton grows, so does the foundation beneath it.
We’d love to hear from you
As we navigate this transition, please use this thread, open a new discussion, or file an issue here on GitHub to share your thoughts and feedback.
Thanks for building with Warp!
The Warp Team
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