Replies: 2 comments
-
Hi @zoctipus - Cmake setups can be tricky, yes. We don't have support bandwidth to help with this specific issue, unfortunately. Maybe you can just use the vcpkg described here? https://omni-101.github.io/omniverse/2023/07/07/omniverse-physx-vcpkg-port/ |
Beta Was this translation helpful? Give feedback.
-
I pressed 0 because i used the clang compiler but the difference with 1 should not be big. Go to PhysX/physx/compiler/linux-checked. (if you pressed 1 i guess it would be PhysX/physx/compiler/linux-aarch64-checked) You see a Makefile there. Type "make" and wait for the compilation to end. so if the static libraries are in physx/bin/linux.clang/checked then change the line "link_directories("PhysX/bin/linux.clang/${PHYSX_BUILD_TYPE}")" in Cmake to "link_directories("physx/bin/linux.clang/checked")" keep in mind that these paths are relative paths, relative to where you type make when in the root folder. Hope this works. |
Beta Was this translation helpful? Give feedback.
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
-
Hello, I am a C++ Beginner, I want to make the SnippetHelloWorld.cpp work. I want to ask how to link target libraries such as PhysXExtensions_static_64, PhysX_static_64 as showned in
https://nvidia-omniverse.github.io/PhysX/physx/5.3.1/docs/BuildingWithPhysX.html
What I have done sofar
however what I ended up is
I searched hours and still don't know the solution. Big thanks for helping me!
Beta Was this translation helpful? Give feedback.
All reactions