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removed print
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code/game/systems/bubble_controller_system.lua

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Original file line numberDiff line numberDiff line change
@@ -25,7 +25,6 @@ local bubble_controller_system = system(function(self, dt)
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if #entities < expected_number_of_bubbles then
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helper.create_bubbles(self:get_world(), entities, number_available_joysticks, expected_number_of_bubbles)
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elseif #entities > expected_number_of_bubbles then
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print("ADD PLAYER")
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helper.destroy_bubbles(self:get_world(), entities, expected_number_of_bubbles, true)
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end
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end)

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