Unique NPC not in Persistence Location #285
Elscrux
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Context
Bethesda Path:
XLCN
Mutagen Path:
PersistentLocation
Description
Placed unique npcs should be placed in persistence location.
Effects
The npc will only be loaded when you load the cell they are placed in (like their house). They won't walk around a settlement prior to that.
Also they won't properly fill aliases in quests using the unique actor fill type.
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