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Allow more granularity for inputs like Y-freq #17

@jjspace

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@jjspace

Right now inputs seem to only allow 2 decimal places of precision. I'd really like to set a slow, gentle character bounce/movement. However because of the limitation of precision the slowest Y-freq speed I can get is 0.01 and that's much faster than I would like. I'd prefer it to be 3-4 times slower which I could achieve if it was possible to set the value to 0.0025 or 0.005.

This is a similar issue to #16 also related to trying to convert a PNGTuberPlus model to Remix. It seems every frequency in Remix is much faster even when set to the same value. Also in the model saves I have the speeds are set to values like 0.016 which is noticeably between 0.01 and 0.02. This seems to import from the .save correctly but the second I open the properties on a sprite it gets rounded up to 0.02 which results in it "breaking" away or desyncing from any other sprites that were set to the same value.

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