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Description
Right now inputs seem to only allow 2 decimal places of precision. I'd really like to set a slow, gentle character bounce/movement. However because of the limitation of precision the slowest Y-freq
speed I can get is 0.01
and that's much faster than I would like. I'd prefer it to be 3-4 times slower which I could achieve if it was possible to set the value to 0.0025
or 0.005
.
This is a similar issue to #16 also related to trying to convert a PNGTuberPlus model to Remix. It seems every frequency in Remix is much faster even when set to the same value. Also in the model saves I have the speeds are set to values like 0.016
which is noticeably between 0.01
and 0.02
. This seems to import from the .save
correctly but the second I open the properties on a sprite it gets rounded up to 0.02
which results in it "breaking" away or desyncing from any other sprites that were set to the same value.