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MO2 executable output mod does not work as expected #2274

@hoppaman

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@hoppaman

Extecutable output mod does not behave correctly.

I mod myself and use lets say bodyslide and other asset generator software and there is serious issue with MO2.

If you for example work in CK and lets say you export char gen data. The in work char gen data does not go to the define output folder but the first mod that has the chargen.

I know have wasted countless hours because of this behaviour wondering where bodyslide generated files are and where CK generated files are.

Please fix this ASAP. If tool has output mod defined it must take priority and other mods that you are not editting must stay intact and not break.

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