How can I get Geodesic Curve by Control points? #4373
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woongjae-cheon
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Hello! We have functions to build splines in 3d here: So this workflow might work for you:
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Hello devs,
I am creating geodesic curves by clicking on points on a mesh.
What I eventually want to do is to create a circular geodesic curve on the surface of the mesh, but when I use the
MR::computeGeodesicPath
function, it only draws a geodesic linear line on the surface.Is there a function that can return a path that will allow me to draw a spline, non-angled curve? Or is it possible to create a function that utilizes
MR::computeGeodesicPath
or another function to return a path for a linear geodesic curve?Thanks.
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