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Thanks for your interest in the game. There are a lot of things left to be done, and most of it isn't quite easy (or maybe I just suck at it?). On top of that, the code sucks badly (lack of documentation, lots of fragmentation even when not needed, etc.) and is planned to be redone (see the other branch, which contains a scala rework with hopefully better code, but way less features for now). I don't really work on the game anymore (or once every few weeks/month, usually an hour or two) due to being busy and lack of motivation. Again, what's left to be done (mainly the animations and IA) are the really hard parts of making the game. I am not quite understanding how to use box2d for what I want to achieve (moving the machines with their feet) but once I figure this out, the rest of the game should be easier to do. Note that I am also not quite happy with the default integration of scala into libgdx (libgdx is a bit too stateful, ideally there would be a more functional-first way of doing things) so this may also delay the development a bit. |
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i have downloaded and made every thing to get the game to work but then i open it and there is lots of green boxes and i click on the robots to go and then they dont spawn

Heavy.MACH_.Defense.2025-05-19.23-16-24.mp4
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