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Roadmap

MaximeHerpin edited this page Oct 14, 2016 · 61 revisions

Release 1.0 - Available

  • Add presets
  • Obstacle/Material selection box
  • Update tree operator
  • UI moved to a panel in tool shelf

Release 1.1 - Available

  • Move ui to panels
  • Bug fixes

Release 1.2 - Available

  • Internal code cleanup

Release 1.3 - Available

  • Make twigs button
  • Only add seams (don't unwrap) capability as per user request

Release 1.4 - Available

  • Added progress printouts
  • Added cool ascii art logo :)

Release 2.0 - Available

  • Unwrapping only large branches
  • Auto saving blend file

Release 2.1 - Available

  • Built-in Presets - Functionality done

Release 2.2 - Available

  • Batch tree generation

Release 2.3 - Available

  • Fade in vertex group to mask uvs/generated coords.
  • Moved to a zip add-on
  • Built-in Presets (more to be added in the future)
  • Add default wind animations (with displace modifier)

Release 2.4 - Available

  • Check for updates function
  • New presets
  • Documentation links (Not all of the docs are filled in yet, but they will be soon. Just right click on any setting or button and select "Online Manual")
  • Several major bug fixes

Release 2.5 - Available

Release 2.6 - Available

  • Major bug fixes

Release 2.7 - Available

Release 2.8 - Available

  • Draw trunk with grease pencil
  • Custom icons

Future Releases

  • Logging (easily export to a file for the user to upload for bug tracking) - 0%
  • Export mtp presets - 0%
  • Twig in particle system support - 0%
  • Pruning - 0%
  • Different leaf shapes for twig (I think moving to a pre-modeled mode here would be better than adding more functionality that would clutter up the tree engine. It would also allow for more variation/detail. We can call on the artists to try to make a nice suite of them...need to make sure they release it under the correct license though!)
  • Curve for radius decrease? (I don't know if this is possible yet...I couldn't figure out a way to add a curve in Blender, but I asked this question here)
  • If this curves problem could be solved cleanly, then a lot of parameters could be driven by curves, such as branching probability, gravity, split angle and branch variation - 0%
  • Force field effect (for point force and wind) - 100%
  • Improved twig creation and particle system configuration : 100%
  • Better leaf orientation - 0%
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