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Roadmap
Jake Dube edited this page Oct 10, 2016
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61 revisions
- Add presets
- Obstacle/Material selection box
- Update tree operator
- UI moved to a panel in tool shelf
- Move ui to panels
- Bug fixes
- Internal code cleanup
- Make twigs button
- Only add seams (don't unwrap) capability as per user request
- Added progress printouts
- Added cool ascii art logo :)
- Unwrapping only large branches
- Auto saving blend file
- Built-in Presets - Functionality done
- Batch tree generation
- Fade in vertex group to mask uvs/generated coords.
- Moved to a zip add-on
- Built-in Presets (more to be added in the future)
- Add default wind animations (with displace modifier)
- Check for updates function
- New presets
- Documentation links (Not all of the docs are filled in yet, but they will be soon. Just right click on any setting or button and select "Online Manual")
- Several major bug fixes
- Major bug fixes
- Major bug fixes
- New update module implementation
- Logging (easily export to a file for the user to upload for bug tracking) - 0%
- Export mtp presets - 0%
- Twig in particle system support - 0%
- Pruning - 0%
- Different leaf shapes for twig (I think moving to a pre-modeled mode here would be better than adding more functionality that would clutter up the tree engine. It would also allow for more variation/detail. We can call on the artists to try to make a nice suite of them...need to make sure they release it under the correct license though!)
- Curve for radius decrease? (I don't know if this is possible yet...I couldn't figure out a way to add a curve in Blender, but I asked this question here)
- If this curves problem is solved, then a lot of parameters could be driven by curves, such as branching probability, gravity, split angle and branch variation - 0%
- Force field effect (for point force and wind) - 90%
- Draw trunk with grease pencil - 0%
- Better leaf orientation - 0%