Transitioning to OpenGL #1400
Replies: 3 comments
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OpenGL rethinking the architecture (Maybe also deal with Cairo?)This discussions seeks to find a proposable idea for a new rendering Architecture surrounding the OpenGL Renderer.
Related Issues and Ideas: |
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Rendering Curves with OpenGL
The current best solution for rendering curves might be to implement nv_path_rendering in opengl only. Im not quite sure how much that would improve our situation but it might be worth a try. Or doing something like VASEr which is kind of what we do now using earclip. |
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Our current system of having Mobjects for 2 different renderers is unsustainable. While a metaclass approach as suggested in #1272 could work, I think we should still try to move to making OpenGL the default renderer sooner rather than later.
Some of the challenges in transitioning could be:
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