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Issue Summary:
This issue is specific to the main unity launchers. The issue occurs both with & without MGSHDFix. The issue is not related to monitor DPI scaling. I'm guessing this was (partially) introduced in 2.0.0 as the MGS1 launcher's text is always blurry & it didn't get any of Konami's new resolution changes.
Similar issues folks had with unity
- https://discussions.unity.com/t/my-game-is-blurry-after-building-it-fixed/800258/2
- https://discussions.unity.com/t/build-is-blurry-in-full-screen-but-not-in-windowed-mode/846887/5
Games are all 2.0.1, MGSHDFix on the latest commit.