Releases: LucaScheller/VFX-UsdAssetResolver
v0.6.5
Add Maya build pipeline.
Full Changelog: v0.6.5...v0.6.5
v0.6.2
Add Houdini Python 39/37 build support.
Full Changelog: v0.6.1...v0.6.2
v0.6.1
Add H19.5 and H20 install support
Full Changelog: v0.6.0...v0.6.1
v0.6.0
Add CachedResolver relative file path support and extend documentation with production example.
!IMPORTANT! Breaking changes:
- The CachedResolver.ResolveAndCache method has its argument order swapped around now. (Previously (assetPath, context), now (context, assetPath))
v0.5.1
Add Houdini 20 support
Full Changelog: v0.5.0...v0.5.1
v0.5.0
Add cached hybrid C++/Python resolver
Full Changelog: v0.4.0...v0.5.0
v0.4.0
Add arHttp resolver
Full Changelog: v0.3.0...v0.4.0
v0.3.0
Add important Windows python resolver bug fixes and add Update Manager UI
Full Changelog: v0.25...v0.3
v0.2.0
Add automated windows builds
Full Changelog: v0.1...v0.2
v0.1.0
Initial release with automated linux builds
Full Changelog: https://github.com/LucaScheller/VFX-UsdAssetResolver/commits/v0.1