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using _Microsoft . Android . Resource . Designer ;
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using Android . Content ;
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using Refresher . Core . Pipelines ;
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+ using Refresher . Core . Pipelines . Lbp ;
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using SCEToolSharp ;
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using ConditionalAttribute = System . Diagnostics . ConditionalAttribute ;
@@ -21,7 +22,8 @@ protected override void OnCreate(Bundle? savedInstanceState)
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if ( mainContent == null )
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throw new Exception ( "Main content not found" ) ;
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- this . AddButtonForPipeline < PS3PatchPipeline > ( mainContent , "Patch a PS3 game" ) ;
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+ this . AddButtonForPipeline < LbpPS3PatchPipeline > ( mainContent , "Patch LBP1/2/3 for PS3" ) ;
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+ this . AddButtonForPipeline < PS3PatchPipeline > ( mainContent , "Patch any PS3 game" ) ;
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#if DEBUG
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this . AddButtonForPipeline < ExamplePipeline > ( mainContent , "Example Pipeline" ) ;
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this . AddSceToolSharpTestButton ( mainContent ) ;
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