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452 files changed

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advert/languages/english.lua

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NAME = "English"
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LANGUAGE = {
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moduleName = "Advertisements",
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moduleDesc = "Implements a paid /advert command for server-wide announcements. Messages are colored, logged, and throttled by a cooldown to curb spam.",
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advertCommandDesc = "Broadcasts a paid advertisement to all players, charging you money and applying a cooldown.",
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AdvertDeductedMessage = "You paid %s%s for your advertisement.",
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AdvertFormat = "[ADVERT] %s:",

advert/languages/french.lua

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NAME = "French"
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LANGUAGE = {
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moduleName = "Publicité",
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moduleDesc = "Implémente une commande /advert payante pour les annonces sur tout le serveur. Les messages sont colorés, enregistrés et limités par un délai de récupération pour éviter le spam.",
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advertCommandDesc = "Diffuse une publicité payante à tous les joueurs, vous coûte de l'argent et applique un délai de récupération.",
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AdvertDeductedMessage = "Vous avez payé %s%s pour votre publicité.",
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AdvertFormat = "[PUBLICITÉ] %s:",
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AdvertInsufficientFunds = "Vous n'avez pas assez d'argent pour faire de la publicité.",
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commandCooldownTimed = "Veuillez attendre %s secondes avant de faire à nouveau de la publicité.",
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advertLog = "%s a fait de la publicité: %s"
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}

advert/languages/german.lua

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NAME = "German"
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LANGUAGE = {
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moduleName = "Werbung",
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moduleDesc = "Implementiert einen kostenpflichtigen /advert Befehl für serverweite Ankündigungen. Nachrichten sind farbig, werden protokolliert und durch eine Abklingzeit gedrosselt, um Spam zu verhindern.",
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advertCommandDesc = "Sendet eine kostenpflichtige Werbung an alle Spieler, kostet Geld und aktiviert eine Abklingzeit.",
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AdvertDeductedMessage = "Du hast %s%s für deine Werbung bezahlt.",
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AdvertFormat = "[WERBUNG] %s:",
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AdvertInsufficientFunds = "Du hast nicht genug Geld für Werbung.",
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commandCooldownTimed = "Bitte warte %s Sekunden bevor du wieder wirbst.",
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advertLog = "%s hat geworben: %s"
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}

advert/languages/italian.lua

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NAME = "Italian"
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LANGUAGE = {
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moduleName = "Pubblicità",
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moduleDesc = "Implementa un comando /advert a pagamento per annunci server-wide. I messaggi sono colorati, registrati e limitati da un cooldown per prevenire lo spam.",
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advertCommandDesc = "Trasmette una pubblicità a pagamento a tutti i giocatori, ti costa denaro e applica un cooldown.",
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AdvertDeductedMessage = "Hai pagato %s%s per la tua pubblicità.",
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AdvertFormat = "[PUBBLICITÀ] %s:",
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AdvertInsufficientFunds = "Non hai abbastanza soldi per fare pubblicità.",
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commandCooldownTimed = "Attendi %s secondi prima di fare di nuovo pubblicità.",
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advertLog = "%s ha fatto pubblicità: %s"
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}

advert/languages/portuguese.lua

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NAME = "Portuguese"
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LANGUAGE = {
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moduleName = "Publicidade",
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moduleDesc = "Implementa um comando /advert pago para anúncios em todo o servidor. As mensagens são coloridas, registadas e limitadas por um cooldown para evitar spam.",
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advertCommandDesc = "Transmite um anúncio pago para todos os jogadores, custa-te dinheiro e aplica um cooldown.",
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AdvertDeductedMessage = "Pagaste %s%s pelo teu anúncio.",
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AdvertFormat = "[ANÚNCIO] %s:",
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AdvertInsufficientFunds = "Não tens dinheiro suficiente para anunciar.",
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commandCooldownTimed = "Aguarda %s segundos antes de anunciar novamente.",
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advertLog = "%s anunciou: %s"
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}

advert/languages/russian.lua

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NAME = "Russian"
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LANGUAGE = {
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moduleName = "Реклама",
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moduleDesc = "Реализует платную команду /advert для объявлений на всём сервере. Сообщения окрашены, записываются в логи и ограничены кулдауном для предотвращения спама.",
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advertCommandDesc = "Транслирует платное объявление всем игрокам, стоит денег и применяет кулдаун.",
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AdvertDeductedMessage = "Вы заплатили %s%s за ваше объявление.",
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AdvertFormat = "[РЕКЛАМА] %s:",
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AdvertInsufficientFunds = "У вас недостаточно денег для рекламы.",
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commandCooldownTimed = "Подождите %s секунд перед следующей рекламой.",
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advertLog = "%s разместил рекламу: %s"
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}

advert/languages/spanish.lua

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NAME = "Spanish"
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LANGUAGE = {
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moduleName = "Publicidad",
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moduleDesc = "Implementa un comando /advert de pago para anuncios en todo el servidor. Los mensajes son coloreados, registrados y limitados por un tiempo de espera para evitar spam.",
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advertCommandDesc = "Transmite un anuncio de pago a todos los jugadores, te cuesta dinero y aplica un tiempo de espera.",
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AdvertDeductedMessage = "Has pagado %s%s por tu anuncio.",
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AdvertFormat = "[ANUNCIO] %s:",
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AdvertInsufficientFunds = "No tienes suficiente dinero para anunciar.",
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commandCooldownTimed = "Espera %s segundos antes de anunciar de nuevo.",
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advertLog = "%s anunció: %s"
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}

advert/module.lua

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MODULE.name = "Advertisements"
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MODULE.name = "moduleName"
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MODULE.author = "Samael"
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MODULE.discord = "@liliaplayer"
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MODULE.version = 1.18
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MODULE.desc = "Implements a paid /advert command for server-wide announcements. Messages are colored, logged, and throttled by a cooldown to curb spam."
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MODULE.desc = "moduleDesc"
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MODULE.Public = true
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MODULE.Features = {"Adds a paid /advert command players can use", "Adds a cooldown via AdvertCooldown to limit spam", "Adds colored broadcast messages across the server", "Adds price control via AdvertPrice configuration", "Adds notifications when players lack funds"}

alcoholism/languages/english.lua

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NAME = "English"
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NAME = "English"
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LANGUAGE = {
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moduleName = "Alcoholism",
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moduleDesc = "Adds drinkable alcohol that increases a player's intoxication level. High BAC blurs vision and slows movement until the effect wears off.",
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alcoholDesc = "An alcoholic drink with %s%% ABV.",
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drinkAction = "Drink",
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drinkTip = "Consume this beverage.",
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drunkness = "BAC",
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generalinfo = "General Information",
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intoxicatedStatus = "Intoxicated",
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bacIncreaseLog = "%s BAC increased by %s to %s%%",
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bacResetLog = "%s became sober"

alcoholism/languages/french.lua

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NAME = "French"
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LANGUAGE = {
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moduleName = "Alcoolisme",
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moduleDesc = "Ajoute de l'alcool buvable qui augmente le niveau d'intoxication du joueur. Un taux d'alcoolémie élevé brouille la vision et ralentit les mouvements jusqu'à ce que l'effet disparaisse.",
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alcoholDesc = "Une boisson alcoolisée avec %s%% d'alcool.",
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drinkAction = "Boire",
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drinkTip = "Consommer cette boisson.",
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drunkness = "Taux d'alcoolémie",
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generalinfo = "Informations Générales",
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intoxicatedStatus = "Intoxiqué",
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bacIncreaseLog = "%s taux d'alcoolémie augmenté de %s à %s%%",
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bacResetLog = "%s est devenu sobre"
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}

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