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Hello. |
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Okay, I see. The best way to implement this behavior is to write your own board-filling strategy by implementing the IBoardFillStrategy<TGridSlot> interface. And then, return a board without any solved clusters from the |
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Hello!
I'm trying to start a board without any solved cluster, I could manage to do that but the animations are showing, where would you think is the best place to insert a function that solves the icons before they are shown?
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