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Bug: Primitives have a generation in each assembly rather than a unified one #5

@Lamparter

Description

@Lamparter

Description

Win32 primitives, e.g. Windows.Win32.Foundation.PCWSTR, are generated in each assembly they are needed for (resulting in many duplicates across assemblies) rather than just depending on one single generation that all assemblies depend on, e.g. Riverside.Win32.Foundation which contains types that all assemblies may or may not need.

Steps to reproduce

  1. Run the slngen
  2. Open the generator view in Visual Studio
  3. See that common Win32 primitive structs and types are generated across all assemblies

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