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Thanks for the feature request! Currently, the closest solution to your request is something like this: float value;
void Example() {
value = 0f;
Sequence.Create(10)
.ChainDelay(1f)
.ChainCallback(target: this, target => {
target.value += 1f;
print(target.value);
});
} Can you please provide a more detailed real-world example? This will help me better understand the task at hand. |
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For example:
Tween.Custom(startValue: 0, endValue: 10f, updateRate: 1f, duration: 10f, onValueChange: v => Debug.Log(v));
prints:
1
2
...
10
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