Skip to content
Discussion options

You must be logged in to vote

@octia I added an experimental Tween/Sequence.ResetBeforeComplete() method in version 1.3.1. Please update and tell me this works for you.

To enable experimental features, please add the PRIME_TWEEN_EXPERIMENTAL define to the 'Project Settings / Player / Other Settings / Scripting Define Symbols'.

Replies: 2 comments 4 replies

Comment options

You must be logged in to vote
2 replies
@octia
Comment options

@KyryloKuzyk
Comment options

Comment options

You must be logged in to vote
2 replies
@octia
Comment options

@jollypunch
Comment options

Answer selected by KyryloKuzyk
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
FAQ
Labels
None yet
3 participants