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  • Design and implement enough world content to support player progression from level 1 to 15 using the completed game systems. Includes 3+ zones, 1 playable race, 4 classes, loot, quests, and one challenging dungeon for level 18–20.

    No due date
    1/16 issues closed
  • Implement all necessary engine, client, and server systems to support a full level 1–15 MMORPG gameplay experience including questing, combat, professions, and a group dungeon. Excludes PvP and QoL systems like banks and auction houses.

    No due date
    0/19 issues closed