You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
So after replacing a model I see the 3 meshes of my model each with its own skin count as it should be and the default materials work but when I swap a material for a mesh with skin count 1 with another material that supposedly works with a skin count of 1 the game crashes, no idea what it is that I'm doing wrong.