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Disable offline shader compilation for Apple platform targets (at least Slang) #1409

@SaschaWillems

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@SaschaWillems

With Slang included in the SDK not being able to compile shaders from #1406, we should prob. disable offline compilation.

Having a CMake option that's off by default (on Apple platforms) might be a temporary workaround. I'd prefer a proper solution though, which is currently being discussed inside the WG.

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