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At the high level, the application is constructed like this:
The green-blue ticks show systems that are built. The above diagram is very high level. This developer documentation wiki goes into the low level detail explaining how the various components work.
An explanation of how the engine works under the hood. This is a good place to start.
Walkthrough of how to create a minimal scene with the barest minumum game objects, enough to retrieve bitcoin graph data without any fancy visuals.
This wiki is a work in progress. These pages are not done at all or are incomplete:
Do you have an interesting source of data that could be displayed in a 3d graph? It doesn't have to be blockchain related (despite the project's name) it just has to be graph data. This section walks you through how to create a new adaptor from scratch.
This explains how to create a new visualisation.